30 MARCH 2008

Mike Wyatt released v3.82 of BeebEm which features fixes to periodic noise emulation, video emulation and AVI capture.


 25 MARCH 2008

Eyes - coinopFour months without an update (sorry!) but today we have some great additions to the site ... and some big news too ... so hopefully this will go some way towards compensating for the lack of updates (and remember, even if things are quiet on the STH news front, you are always welcome to join and participate in our [fairly] active Forum).

Anyway ... nowadays, the highlight of running this site (for me at least) is when we are able to present an unpublished game from the 1980/90s that for one reason or another, never made it into the shops back in the day.

And that, ladies and gentlemen, is exactly what we have in store today! :D

So, do read on ...

 
Updates:

  • Kevin Edwards (author of Galaforce & Crazee Rider) submitted an unreleased arcade game called Eyes that was written by Paul Proctor - the man responsible for all bar two of the Ultimate - Play The Game titles on the BBC Micro.

    For more background on the game - and of course the actual download - please pay a visit to our Lost and Found section (oh, and if you're wondering how Kevin came to acquire this; well, he went to school with Paul and Martin!).


Eyes

  • Towards the end of last year, STH member Stuart Goodwin conducted a number of interviews with the following key members of the BBC Micro world:

    • Sophie Wilson
    • Richard Hanson
    • Peter Scott
    • Peter Johnson
    • Jason Sobell
    • David Braben
    • Ian Bell
    • Gary Partis.

    Only portions of each interview appeared in BBC Micro article he wrote for Retro Gamer but Stuart has kindly provided us with the full transcripts, which you can find on our Authors page (with the exception of the Wilson & Hanson interviews, which are linked from the Articles page).


  • Michael S. Repton - author of the Life of Repton Walkthrough/FAQ - has written similar Walkthroughs for both Repton: Around The World and Repton Thru Time  [ Game Help ]

    His Walkthrough for Life Of Repton has had a minor update.  [ Game Help ]


  • Bert Molemangler provided his own Solution and Screenshot Map for Citadel 2  [ Game Help ]


News:


Some time less than a year ago, we started to notice that a number of talented 8-bit Acorn developer bods were gathering over in the STH forums.

Never one to miss a bandwagon, a few pints later and it was decided the best thing to do was to exploit them all.

Therefore, we're proud to invite you to the unveiling of www.retrosoftware.co.uk.



It's a community which is designed to help people develop for old machines, particularly the 8-bit Acorn machines. As well as a forum to discuss with like-minded individuals, the site can provide you with hosting for your project and an army of volunteers to help with gameplay and platform testing, as well as artwork and distribution if you make it to a final cassette and/or disk release.

There are already a number of 8-bit Retro Software projects covered on the site. However, we also have some very useful PC development tools, including:

  • SWIFT - an IDE by Steve O'Leary, with built-in code editor, designed to aid development of software for 8-bit Acorn microcomputers.

    Projects can make use of multiple third party cross assemblers such as the free Python assembler, P65, as well as multiple emulators. SWIFT provides Error Throwback highlighting in offending source code, One-Click Testing and One-Click Source Assembly with the option of writing the assembled code direct to a DFS disk image.

  • BeebAsm - a portable 6502 assembler by Rich Talbot-Watkins, designed specially for developing assembler programs for the BBC Micro. It uses syntax reminiscent of BBC BASIC's built-in assembler, and is able to output its object code directly into emulator-ready DFS disc images.

This site is for anyone who'd like a crack at 8-bit coding for old-times sake, or those PC developers who'd like to contribute to the effort with useful development tools or, finally, anyone who'd just like to get an early look-see at what's going on. There's plenty of scope for beta-testers or anyone of the artist temperament, who'd like to help with poster/cover artwork or loading screens. Simply join-in, list your skills and see which projects come running to you first.

http://www.retrosoftware.co.uk

Hope to see some of you there ...


  • Lots of BBC Micro-related articles appeared on the main BBC website throughout last week, all of which were triggered by a reunion of former-Acorn and BBC staff members at the Science Museum in London:

  • Back in January, Jon Welch released v3.3 of BeebEm Mac:

    Changes:

    • Added remote client/server ethernet option for serial port emulation (so you could write software to telnet to a remote network, write a simple web browser or ftp client etc, running on the Beeb)
    • Added print screen function
    • Added copy screen to clipboard function
    • Added three new higher resolution screen modes
    • Added freeze when minimised option
    • Added load/save user keyboard layouts
    • Added protect on load disc option
    • Bug fix - Missing scan line at top of screen
    • Bug fix - Non-default window size not set on startup
    • Bug fix - Random crash when changing from mode 7 to any other screen mode
    • Bug fix - Cursor position wrong when in column 1 in editing mode
    • Slight tweak to source code to get it to compile using Xcode 3 on Leopard
    • Slight change to sound routine to remove some artefacts.


Click here for older news.

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