ROBIN OF SHERWOOD
Solution

First of all you must escape from your cell so STAND on the PRISONERS and then GRAB the guard's ANKLE when he passes overhead.

Then STRANGLE GUARD, EXAMINE GUARD, GET SWORD, PULL BOLT and OPEN GRATING. Next GO DOOR, GO BATTLEMENTS, GO DOOR, GO RIGHT and GO WINDOW.

You now need to map out the forest. From your start location in the forest imagine you are on a horizontal line. You can move three locations east and four locations west.

At no point on this line can you move south. Including your start location the map extends for eight locations vertically.

This means that there are 64 locations on your map (8x8). There are also several locations outside this square.

Your first task is to explore the limits of the map and discover these extra locations then compile a map to show all the locations both inside and outside the square.

When talking to Herne you will have learned that you need to return six touchstones to their rightful place. This is Rhiannon's Wheel and is one location North and several West of your start location in the forest.

To get your first stone go to the holy tree and climb and examine it. Now go to the waterfall and into the cave behind it to get the sword Albion, a long bow and a quiver of arrows.

Then go to the stream and get the quarterstaff and fight Little John. Take him to the outlaws' camp and wait. After this go back to the start location and GO NOTTINGHAM.

Once there you must ENTER the COMPETITION, FIRE ARROW and GET SILVER arrow. You'll find that you can't use the same escape route so GET SHERIFF, GO GATES and DROP SHERIFF. Now go to Belleme's castle and kill him with the silver arrow. Search his body and get the arrow again. Now untie Maid Marion and tell her to follow you.

Go to the Abbey and move two locations East, EXAMINE, GO CAVE and then GO NORTH where you will find Siward.

Once you have found Siward, GET THIEF. Now wait somewhere along the serf's route through the forest and when he appears AMBUSH SERF. Then GO CART, WAIT, LEAVE CART. You are now inside the castle so GO BATTLEMENTS, GO DOOR, GO LEFT, DROP THIEF, and then KILLTHIEF. EXAMINE CHEST three times, take what you find and then GO DOOR, GO RIGHT, GO WINDOW.

Time to do a bit of bargaining! Go to the templar's camp and DROP CREST. You mustn't return to this location or you will be attacked. Now go to Belleme's castle and CLIMB STATUE. If you now examine the head you will get a very subtle clue. Now EXAMINE EYES.

Go to Gregory's route and WAIT for a couple of turns. Examine his cart and you will see some sacks. Examine them and you will have enough gold to be able to do a swap with the nun. Go to Kirkless Abbey and knock on the door and then drop all your coins.

By now you should have stored five of the touchstones. To store the last one and complete the game go to Rhiannon's circle and drop the silver arrow.


This solution originally appeared in the "Electron User", published by Database Publications.

Scanned in by dllm@usa.net
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