High Score Challenge - S22 - Round 3 - Cookie
Re: High Score Challenge - S22 - Round 3 - Cookie
Got well into level 4 this time.
Re: High Score Challenge - S22 - Round 3 - Cookie
Got 5k.....level 5.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 3 - Cookie
Moved up a little more. There is a rhythm to this game and when you find it, it moves the score along nicely. I didn't think I'd ever do more than a couple thousand in this one....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- klintworth
- Posts: 810
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Re: High Score Challenge - S22 - Round 3 - Cookie
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S22 - Round 3 - Cookie
This is one of those games where you could go on for as long as your trigger finger can handle. My wrist started to hurt after this effort.
Re: High Score Challenge - S22 - Round 3 - Cookie
Now up to level 7 ... 7800
Atom / BBC B with Music 5000/4000/2000 / Electron / A3000 / Master 128
Re: High Score Challenge - S22 - Round 3 - Cookie
I was a big fan of the original ZX Spectrum version of Cookie. This is an interesting variation. It mostly seems slower but once I got used to that some things were surprisingly fast.
I found I had to be careful not to run into the flour-bombed ingredients as the didn't move away from me as fast as in the other version.
Also found that if I flour-bombed the bolt thing horizontally, they'd bounce left and right more consistently that on the other one, so I could leave them bouncing and just reflour them occasionally, and they weren't much of a threat.
The fish bones seem less predictable though
I'm not sure how the scoring works - my score seemed to go up a lot faster after I passed the first level.
Top score so far: 9640
I found I had to be careful not to run into the flour-bombed ingredients as the didn't move away from me as fast as in the other version.
Also found that if I flour-bombed the bolt thing horizontally, they'd bounce left and right more consistently that on the other one, so I could leave them bouncing and just reflour them occasionally, and they weren't much of a threat.
The fish bones seem less predictable though
I'm not sure how the scoring works - my score seemed to go up a lot faster after I passed the first level.
Top score so far: 9640
Re: High Score Challenge - S22 - Round 3 - Cookie
I was happy to find you can press Escape to skip the music at the start of the game - before that the delay was getting pretty frustrating.
But Escape on the music when the cake bakes ended the game and showed a weird screen - interesting but not something I'll want to do again when I'm trying to do well in the game.
But Escape on the music when the cake bakes ended the game and showed a weird screen - interesting but not something I'll want to do again when I'm trying to do well in the game.
Re: High Score Challenge - S22 - Round 3 - Cookie
A bit better, or is it a byte....?
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
-
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- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
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Re: High Score Challenge - S22 - Round 3 - Cookie
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
- FourthStone
- Posts: 1528
- Joined: Thu Nov 17, 2016 2:29 am
- Location: Brisbane, Australia
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Re: High Score Challenge - S22 - Round 3 - Cookie
Slightly better... 2220
Re: High Score Challenge - S22 - Round 3 - Cookie
More improvement......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 3 - Cookie
A bit better.
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- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
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Re: High Score Challenge - S22 - Round 3 - Cookie
I had a look at the Spectrum version, it has better collision detection and the objects that are "floured" behave differently and everything feels more predictable. The Beeb version is rather rough around the edges in that respect, the dodgy collision detection and the music, oh why, the music - why not play it whilst waiting forever for the game to load? Save some RAM to improve the game? I've been playing it on and off for a few hours and to be honest I'm done with it now.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S22 - Round 3 - Cookie
You can hit ESC to stop the music and go straight away into the game MM......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- maniacminer
- Posts: 1334
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Re: High Score Challenge - S22 - Round 3 - Cookie
Thanks, I did eventually figure it out from pure desperation
I guess the music was less of a pain later on, as the time between game restarts got longer. I thought of the music as "punishment" for not being good enough
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S22 - Round 3 - Cookie
Got past 20K.
- klintworth
- Posts: 810
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Re: High Score Challenge - S22 - Round 3 - Cookie
A bit better!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S22 - Round 3 - Cookie
A better run!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
- FourthStone
- Posts: 1528
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Re: High Score Challenge - S22 - Round 3 - Cookie
Finally worked out a strategy that got a better result, game still ties my brain up in knots though
Score: 13900
Score: 13900
Re: High Score Challenge - S22 - Round 3 - Cookie
Never played this before and not had much chance this last week.
Got on the scoreboard after a few attempts...
Got on the scoreboard after a few attempts...
Re: High Score Challenge - S22 - Round 3 - Cookie
Nearly finished level 6.
Re: High Score Challenge - S22 - Round 3 - Cookie
Ok, been playing this on and off all day.
Not a bad game once you get the hang of it.
Not a bad game once you get the hang of it.
Re: High Score Challenge - S22 - Round 3 - Cookie
A bit better ... 9320
Atom / BBC B with Music 5000/4000/2000 / Electron / A3000 / Master 128
Re: High Score Challenge - S22 - Round 3 - Cookie
Yay, I made a cake!
Got through to level 2 second time round.
Got through to level 2 second time round.
Re: High Score Challenge - S22 - Round 3 - Cookie
I am going to become a knuckle dragger if I keep playing this game.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 3 - Cookie
Like I said, you can pretty much go on as long as your trigger finger or wrist holds out. There's a massive flaw in this game though; one that was pointed out quite early on by Sidewayrum. You can stay in a central position over the bowl, just shooting everything into the bowl. You'll quickly get to 99 ingredients needed but you can stay there indefinitely, as long as you stay alert. Your score won't rack up very quickly on level 1, but if you do it on level 6 your score will climb much more rapidly. You also get an extra life for every 10000 points you accumulate.
For example, one of my early scores of just over 9K got me to level 8 when I was trying to progress through the levels. It got me thinking, when I was seeing scores much higher than this from much earlier levels.
Anyway, this is my final effort. It's not a bad game but design flaws and bad collision detection soured it a lot for me.
For example, one of my early scores of just over 9K got me to level 8 when I was trying to progress through the levels. It got me thinking, when I was seeing scores much higher than this from much earlier levels.
Anyway, this is my final effort. It's not a bad game but design flaws and bad collision detection soured it a lot for me.