High Score Challenge - S22 - Round 2 - Killer Gorilla

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KarateEd
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High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

Stardot high score challenge
Season Twenty Two: Round Two
Killer Gorilla chosen by Cruxine
KG.png
=====================================================================================
RULES
:arrow: Round One starts at 9pm on Monday the 22nd of January and ends at 9pm on Monday the 5th of February
:arrow: The aim is to score as many points as possible
:arrow: Post scores and screenshots/photographs in this thread
:arrow: The rules are here
======================================================================================
DISK IMAGE
:arrow: http://www.bbcmicro.co.uk/game.php?id=2451
======================================================================================
INSTRUCTIONS
Instructions.png
======================================================================================
SCORING
:arrow: Points will be awarded using the following formula.
:arrow: points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
:arrow: YS = Your Score
:arrow: BS = Best Score
:arrow: NOP = Number of Players
:arrow: YP = Your Position
======================================================================================
HIGH SCORE TABLE
Table.png
Table.png (11.59 KiB) Viewed 163 times
Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=28296

Thanks to Galax for the Mode 7 fonts.

Another old classic about climbing the levels, in other words just monkeying around........Ed ...........
======================================================================================
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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klintworth
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by klintworth »

Starter score - haven’t played this for so long!
IMG_2877.jpeg
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
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klintworth
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by klintworth »

A bit better! :D
IMG_2879.jpeg
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
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KarateEd
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

Starter score for me also.....
KG-2.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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FourthStone
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by FourthStone »

A classic! Starter score to warm up a bit.

Score: 22600
Killer_Gorilla_2024.PNG
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Cruxinc
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Cruxinc »

yay my game got picked!
i had a few goes so just a starter score. compared to normal donkey kong, the mallet is terrible and often kills you!
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-Elliot :)
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- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - a420/1 -
i like to use as much original hardware as possible, and only use disk and tapes! :shock:
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Venger »

Here's a starter score from me. The game still depends a lot on luck on the 2nd and 4th screens, especially on the higher levels.
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fwibbler
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by fwibbler »

Quick starter score me.
Probably the best I'll get for a while :mrgreen:
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by maniacminer »

I *used* to be very good at this game BITD and despite a hour or so of looking, I cannot locate that past form :lol: Wow, I do remember the RNG pushing fireballs up the ladders far more vigorously in later levels, the jumping has to be more-or-less perfect and the RETURN key really does need to be held until the "Mario" lands where he's needed. Jumping off the ledges at 75M are the most frustrating. The fireballs on the ladders get very hit & miss on level 3 onwards and don't talk to me about the puddings on the conveyor on 50M that's just plain unfair :shock: and why can't I take the hammer up the ladder? It would be far more convenient...
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Rod C »

Off to a start.

13300.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

A bit better, closing in on where I got to last time......
KG-3.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Rod C »

Starting to rediscover the right moves.

26100.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by fwibbler »

Managed to go round the first time.
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FourthStone
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by FourthStone »

A bit better, had a lot of unlucky fire related incidents...

Score: 43700
Killer_Gorilla_2024.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

A wee bit better......
KG-4.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Rod C »

Some progress.

29700.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by FourthStone »

Slight bump (above Ed :lol: )

Score: 49600
Killer_Gorilla_2024.PNG
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fwibbler
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by fwibbler »

Well, levels 2 and 4 certainly can be, unfair, shall we say.
Got all the way round to the last level (on the second round) and then lost all my lives in quick succession.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

This should have been 50k but I was thinking screen 4 was coming, moved forward only to die on screen 3.....curses, could have passed you so quickly Rod......
KG-5.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

This also should have been 50k but I forgot how fast the jumps are on level 3......
KG-6.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

We have, as you say, jumped over Rod......back to you Rod.....:-)
KG-7.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by MatthewThompson »

My high scores so far.

Level 3 is definitely the hardest screen - but the other ones are more random/luck based - sometimes you can get straight through them, other times you have to spend ages waiting for the fire things to get out of the way.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by FourthStone »

Broke 50k but only just, hey Ed you're well in front of Rod, did you mean over to me or did I miss a bigger score by Rod? :lol:

Score: 50100
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Rod C »

FourthStone wrote: Fri Jan 26, 2024 12:41 am Broke 50k but only just, hey Ed you're well in front of Rod, did you mean over to me or did I miss a bigger score by Rod?
Indeed, Ed would have to go backwards to go past me!

I believe you are the one who threw down the challenge at 49600...
FourthStone wrote: Thu Jan 25, 2024 7:52 am Slight bump (above Ed )


Here's my latest, way down in the 30K's but I'm coming for you...both! :lol:
34100.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by Rod C »

Get ready, here I come. :lol:

42300.PNG
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

Rod C wrote: Fri Jan 26, 2024 2:16 am Get ready, here I come. :lol:
Puhleeze.......
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

Rod C wrote: Fri Jan 26, 2024 1:37 am
FourthStone wrote: Fri Jan 26, 2024 12:41 am Broke 50k but only just, hey Ed you're well in front of Rod, did you mean over to me or did I miss a bigger score by Rod?
Indeed, Ed would have to go backwards to go past me!

I believe you are the one who threw down the challenge at 49600...
FourthStone wrote: Thu Jan 25, 2024 7:52 am Slight bump (above Ed )


Here's my latest, way down in the 30K's but I'm coming for you...both! :lol:

34100.PNG
Uh, yeh, a little blip in the ol' knoggin as it were.......but I think it's straight now.....unlike my twisted brain.
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by tnash »

I'll have a play at the weekend... I didn't know Spycat could go back in time to 1983, that's some advanced secret tech they had at MI4½ !
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by MatthewThompson »

tnash wrote: Fri Jan 26, 2024 8:39 am I'll have a play at the weekend... I didn't know Spycat could go back in time to 1983, that's some advanced secret tech they had at MI4½ !
Unfortunately Spycat couldn't time travel - as good as it sounds !! this is the Play It Again Sam 3 reissue version from about 1988. Some of the other names are from Bonecruncher, Quest and something called Repton - whatever that is !!
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla

Post by KarateEd »

Waaayyyyyy better score, at least 300 better but.....it feels good to hit the next century mark....it's a tough bugger......
KG-8.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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