High Score Challenge - S21 - R6 - Qwak!
High Score Challenge - S21 - R6 - Qwak!
Stardot high score challenge
Season Twenty One: Round 6
Qwak! chosen by KarateEd =====================================================================================
RULES
Round Five starts at 9pm on Monday the 16th of October and ends at 9pm on Monday the 30th of October
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=789
======================================================================================
INSTRUCTIONS ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=27385
Thanks to Galax for the Mode 7 fonts.
This game will Qwak you up........Ed ...........
======================================================================================
Season Twenty One: Round 6
Qwak! chosen by KarateEd =====================================================================================
RULES
Round Five starts at 9pm on Monday the 16th of October and ends at 9pm on Monday the 30th of October
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=789
======================================================================================
INSTRUCTIONS ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=27385
Thanks to Galax for the Mode 7 fonts.
This game will Qwak you up........Ed ...........
======================================================================================
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
I'd completely forgotten about this game - and how much i hate it ! - in a good way - I'm going to be up all night now thanks !!! lol
BBC Bs, Master 128s, Master Compact, and Electrons, and an A3000 with an ARM3
Don’t Panic and Always Carry a Towel
Don’t Panic and Always Carry a Towel
Re: High Score Challenge - S21 - R6 - Qwak!
We aim to please.......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- FourthStone
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Re: High Score Challenge - S21 - R6 - Qwak!
A score to get started with, I very much like the animations and art style in this game, the puzzles can be a little fast and luck dependent but a very playable game.
9/10 Quacks
Score: 3610
9/10 Quacks
Score: 3610
- maniacminer
- Posts: 1279
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Re: High Score Challenge - S21 - R6 - Qwak!
Another interesting, fun game I have never played before. Two things I am absolutely besotted with, being able to move side to side (like a sky diver) when in free-fall and the ability to drop through the bottom of the screen to come drop in at the top. I played a bit last night and again this morning, almost lost my mind on level 7, but figured it out after a few deaths. I couldn't beat last night's score though
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S21 - R6 - Qwak!
Well, my first score was abysmal so i had a few more goes.
Its still pretty poor though..
Its still pretty poor though..
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Re: High Score Challenge - S21 - R6 - Qwak!
not particularly brilliant score yet, but hopefully will get better as this game comes back to me.
There was an updated new version I had on my ipod years ago, very faithful to the original game too.
There was an updated new version I had on my ipod years ago, very faithful to the original game too.
Re: High Score Challenge - S21 - R6 - Qwak!
Just as I remember it, bloody infuriating!
Here are a few efforts from me. As some have mentioned, the game's a bit fast and luck dependent and there can be a few too many things going on at any one time. There's also the fear of shooting bubbles to contend with, as if you do you'll miss out on the vast majority of the points available. If you do try rampaging through the levels gung ho you'll just get a crappy score to show for it.
Here are a few efforts from me. As some have mentioned, the game's a bit fast and luck dependent and there can be a few too many things going on at any one time. There's also the fear of shooting bubbles to contend with, as if you do you'll miss out on the vast majority of the points available. If you do try rampaging through the levels gung ho you'll just get a crappy score to show for it.
- Cybershark
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Re: High Score Challenge - S21 - R6 - Qwak!
Animations? Not something I thought this game would ever win an award for, as the only animation I see is on the ducks feetFourthStone wrote: ↑Tue Oct 17, 2023 4:14 amI very much like the animations and art style in this game
I think, for the purposes of the HSC, it's best to just forget that there is a fire button.
Some of the levels - such as level 7 - are really make or break. Without a good run of bubbles there, you are screwed.
Anyways, here's me for now: 6080
- FourthStone
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Re: High Score Challenge - S21 - R6 - Qwak!
Take a close look when Quak dies, it's quite a nicely animated sparkling and bulbling effect.Cybershark wrote: ↑Tue Oct 17, 2023 10:51 pm Animations? Not something I thought this game would ever win an award for, as the only animation I see is on the ducks feet
Also everything is moving around quite smothly which I can appreciate the the effort that's gone into programming it.
Otherwise you're right there's not a lot animated, but what I have seen I thought was well done
Still stuck around level 7 but not getting a better score...
Re: High Score Challenge - S21 - R6 - Qwak!
Not a great score but a start.....I remember going further than this last time round.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
An increase in score and a level increase to 12, which I'm sure I can get past, eventually.
As Cybershark points out, some of the levels are make or break, for me it's level 3 and level 7. Level 7 just isn't fair at all with the bubbles randomly appearing under you to ram your head into the waiting spikes. There's absolutely nothing you can do and that's not good game design. Level 9 is pretty tricky too because there's just so much going on that you have to take in.
As Cybershark points out, some of the levels are make or break, for me it's level 3 and level 7. Level 7 just isn't fair at all with the bubbles randomly appearing under you to ram your head into the waiting spikes. There's absolutely nothing you can do and that's not good game design. Level 9 is pretty tricky too because there's just so much going on that you have to take in.
Re: High Score Challenge - S21 - R6 - Qwak!
I totally agree with you on level 7 Venger. Most of the time I get through level 3. I have more trouble with the 2nd level of all things. I think it's just the speed and unpredictability of that level.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
Well, I finally got to the 8th level but.....no high score unfortunately......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
I've seen level 8 4 times now and finally got a slightly better score. Once you get decent at the levels your scores tend to be 'minimalist'. The alternative is to not get through too many levels......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
This is what happens when you have a really bad level 2. I was down to 0 lives on level 2, got my extra life on 3 and continued on to level 7 where it is either do it or die.....I died.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
And another boost, probably as good as it gets until I level up again......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S21 - R6 - Qwak!
New high score, managed to get a bit further into the game too - level 6 best so far.
Re: High Score Challenge - S21 - R6 - Qwak!
I'm at level 10 now. I remember this from last time too so I still have a ways to go. Past the time allotment on this one last time I almost got to 10k, I think 9700+ points then shut it down. I think I must like this game in spite of it's many quirks.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- maniacminer
- Posts: 1279
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Re: High Score Challenge - S21 - R6 - Qwak!
I noticed that Team17 produced Qwak! towards the end of the Amiga era https://www.youtube.com/watch?v=FYy3YAuPy9I looking at the gameplay, someone liked shooters as the Beeb version positively penalises you for shooting anything, wild murderous ghosts replace simple, slow moving critters and there's no "use-the-force" bonus... I might have another stab at Qwak! this weekend, it's looking marvellously wet again - yay!
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
- FourthStone
- Posts: 1527
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Re: High Score Challenge - S21 - R6 - Qwak!
Finally made it past level 7 and into 9.
Score: 5150
Score: 5150
Re: High Score Challenge - S21 - R6 - Qwak!
Moving up in the world.....now to level 11 I think.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
Ok, now I'm at level 12. I've completed this level before also. That's how I got 9700+ last time, even if it was after the deadline......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
High Score Tables Updated
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R6 - Qwak!
A few more points......Up to level 13 now. I remember this from the last time. I got through it but after the competition was closed.....it's a real toughy.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- FourthStone
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Re: High Score Challenge - S21 - R6 - Qwak!
Well done Ed, I had a play through of the levels past 11 using the passwords, anything past 13 is very difficult and super random I found, very dependent on both skill and a lot of luck which makes losing lives super easy
Level 13 in particular I found very difficult to get past due to the random lift spheres causing havoc with the movements of the baddies, the next 2 levels 14 & 15 were difficult and very exact and punishing but doable but by the time I made it to 16 my nerves were freyed and I didn't continue further.
Now to string all those levels together...
Re: High Score Challenge - S21 - R6 - Qwak!
Level 16 looks a total nightmare. I've gotten to that one with passwords too. It just makes you think how difficult the ones after that will be. I don't think anyone would be able to complete the game by legitimate means.FourthStone wrote: ↑Sun Oct 22, 2023 9:51 amWell done Ed, I had a play through of the levels past 11 using the passwords, anything past 13 is very difficult and super random I found, very dependent on both skill and a lot of luck which makes losing lives super easy
Level 13 in particular I found very difficult to get past due to the random lift spheres causing havoc with the movements of the baddies, the next 2 levels 14 & 15 were difficult and very exact and punishing but doable but by the time I made it to 16 my nerves were freyed and I didn't continue further.
Now to string all those levels together...
Re: High Score Challenge - S21 - R6 - Qwak!
This'll probably be my last go at this.
Its so frustrating being unable to get off level 7
Its so frustrating being unable to get off level 7
Re: High Score Challenge - S21 - R6 - Qwak!
Got to level 14 on this attempt. I'm not sure I really want to play this much again, knowing how hard the later levels are.
Re: High Score Challenge - S21 - R6 - Qwak!
I got a little curious as to how hard the last few levels would be. Starting off at level 21 (password: ENAMEL) it took me 28 minutes to get past levels 21, 22, 23 and 24 with countless deaths. There's no way anyone would be able to complete the game in one go. Not much of a celebratory message either The game just rolls over with no visible increase in speed (even though it says the the baddies are madder now).