High Score Challenge - S21 - R3 - Star Striker

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KarateEd
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High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

Stardot high score challenge
Season Twenty One: Round 3
Star Striker chosen by MillieTD83
StarStriker.png
=====================================================================================
RULES
:arrow: Round Three starts at 9pm on Monday the 4th of September and ends at 9pm on Monday the 18th of September
:arrow: The aim is to score as many points as possible
:arrow: Post scores and screenshots/photographs in this thread
:arrow: The rules are here
======================================================================================
DISK IMAGE
:arrow: http://www.bbcmicro.co.uk/game.php?id=123
======================================================================================
INSTRUCTIONS
Instructions.png
======================================================================================
SCORING
:arrow: Points will be awarded using the following formula.
:arrow: points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
:arrow: YS = Your Score
:arrow: BS = Best Score
:arrow: NOP = Number of Players
:arrow: YP = Your Position
======================================================================================
HIGH SCORE TABLE
table.png
table.png (12.55 KiB) Viewed 1979 times
Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=27385

Thanks to Galax for the Mode 7 fonts.

This is a well known golden oldie on the good 'ol Beeb....Ed ...........
======================================================================================
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Venger
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Venger »

I take it that this one is a Moon Cresta clone from the screen shot? How they didn't get sued for that is anyone's guess as the graphics look almost identical :lol: .
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KarateEd
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

Venger wrote: Sun Sep 03, 2023 10:57 pm I take it that this one is a Moon Cresta clone from the screen shot? How they didn't get sued for that is anyone's guess as the graphics look almost identical :lol: .
Those were the days where there was no real copywrite laws on the earlier software. It took them a while to figure out how to deal with it.
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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MillieTD83
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MillieTD83 »

One of my favourites while growing up. It just took me 30+ years to notice that each ship is numbered.
REPEAT PRINT'"FOZZY!!!!! ";:UNTIL FALSE

BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
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Tetlee
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Tetlee »

First few games on this, learning as I go. Not a bad little game once again.
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KarateEd
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

Well, for a short time this is a goodish game but I think it's going to wear thin after a few days.....however for now I kind of like it......
StarStriker-2.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Rod C
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

Well, here's a start.

23940.PNG
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FourthStone
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by FourthStone »

Nice sprites and sounds, bad player... 16110
StarStriker_2023.PNG
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Venger
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Venger »

Managed to get one go in, in my lunch break, so here's a starter score from me.
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SS1.png
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MillieTD83
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MillieTD83 »

First go.
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ss1.png
REPEAT PRINT'"FOZZY!!!!! ";:UNTIL FALSE

BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
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Venger
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Venger »

Another couple of goes. It gets quite fast later on, especially when you're left with the last baddy on a particular section. Docking is very dodgy :lol:
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MatthewThompson »

Best score so far.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

Bit of improvement ... or luck!

25430.PNG
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by fwibbler »

Bloody hell, I'm crap at this one (always was to be honest)
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

It's frustrating trying to get at the enemies with their crazy moves, then there's the docking which is critical to keeping your game going. It's all pretty brutal really. A bonus ship at 50K is looking a long way off but I'm keeping my fingers crossed.


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Re: High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

I was right, it's starting to wear thin......
StarStriker-3.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by fwibbler »

Finally got a half-way respectable score.
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klintworth
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by klintworth »

Getting the hang of docking now!
IMG_1580.jpeg
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

I'm getting a better feel for it but only a small score increase.


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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Venger »

Possibly my last go on this. As Ed commented, it gets stale after a while. The difficulty level stays the same after the 3rd time around. The extra life after 50000 points comes in handy too.
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tricky
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by tricky »

Starts off like Moon Cresta, but has some different bits and some annoying docking controls.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

Managed a better increase this time. Yes, the docking controls are annoying. It's like there's a random movement that messes your approach at the last moment.

45380.PNG
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

A bit better. Yes, if you can't dock, you can't win.
StarStriker-4.png
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MatthewThompson »

Slightly better score .
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by KarateEd »

High Score Tables Updated
Ed...... :-)

3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by klintworth »

IMG_1595.jpeg
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by Rod C »

Ha! Finally managed to improve my score... by 600 points! :lol:

Still, it gives me hope. :wink:
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MatthewThompson »

A reasonable improvment.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by MatthewThompson »

A little bit higher.
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Re: High Score Challenge - S21 - R3 - Star Striker

Post by maniacminer »

Due to work, holiday and family commitments I missed out on Bubble Bobble - I had a few goes on it, got into the 300k region, it was quite a good port, but being disc only probably restricted its ability to make money in the last days of the Beeb era, thus being unreleased?

Onto this Moon Cresta clone - not bad, except for the dogsh*t controls when docking, so frustrating :lol: it's quite easy though as the aliens always reappear in the centre of the screen once they go below you and there is no time limit. The eventual score limit is governed by the docking as shooting is relatively straightforward.
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