High Score Challenge - S21 - R3 - Star Striker
High Score Challenge - S21 - R3 - Star Striker
Stardot high score challenge
Season Twenty One: Round 3
Star Striker chosen by MillieTD83 =====================================================================================
RULES
Round Three starts at 9pm on Monday the 4th of September and ends at 9pm on Monday the 18th of September
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=123
======================================================================================
INSTRUCTIONS ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=27385
Thanks to Galax for the Mode 7 fonts.
This is a well known golden oldie on the good 'ol Beeb....Ed ...........
======================================================================================
Season Twenty One: Round 3
Star Striker chosen by MillieTD83 =====================================================================================
RULES
Round Three starts at 9pm on Monday the 4th of September and ends at 9pm on Monday the 18th of September
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=123
======================================================================================
INSTRUCTIONS ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=27385
Thanks to Galax for the Mode 7 fonts.
This is a well known golden oldie on the good 'ol Beeb....Ed ...........
======================================================================================
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R3 - Star Striker
I take it that this one is a Moon Cresta clone from the screen shot? How they didn't get sued for that is anyone's guess as the graphics look almost identical .
Re: High Score Challenge - S21 - R3 - Star Striker
Those were the days where there was no real copywrite laws on the earlier software. It took them a while to figure out how to deal with it.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- MillieTD83
- Posts: 179
- Joined: Mon Aug 24, 2009 6:53 pm
- Location: Thetford, UK
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Re: High Score Challenge - S21 - R3 - Star Striker
One of my favourites while growing up. It just took me 30+ years to notice that each ship is numbered.
REPEAT PRINT'"FOZZY!!!!! ";:UNTIL FALSE
BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
Re: High Score Challenge - S21 - R3 - Star Striker
First few games on this, learning as I go. Not a bad little game once again.
Re: High Score Challenge - S21 - R3 - Star Striker
Well, for a short time this is a goodish game but I think it's going to wear thin after a few days.....however for now I kind of like it......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R3 - Star Striker
Well, here's a start.
- FourthStone
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Re: High Score Challenge - S21 - R3 - Star Striker
Nice sprites and sounds, bad player... 16110
Re: High Score Challenge - S21 - R3 - Star Striker
Managed to get one go in, in my lunch break, so here's a starter score from me.
- MillieTD83
- Posts: 179
- Joined: Mon Aug 24, 2009 6:53 pm
- Location: Thetford, UK
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Re: High Score Challenge - S21 - R3 - Star Striker
First go.
REPEAT PRINT'"FOZZY!!!!! ";:UNTIL FALSE
BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
BBC Master 128 w/MultiOS, PiTubeDirect, Econet, Datacentre+CF-IDE interface, Gotek
Re: High Score Challenge - S21 - R3 - Star Striker
Another couple of goes. It gets quite fast later on, especially when you're left with the last baddy on a particular section. Docking is very dodgy
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Re: High Score Challenge - S21 - R3 - Star Striker
Bit of improvement ... or luck!
Re: High Score Challenge - S21 - R3 - Star Striker
Bloody hell, I'm crap at this one (always was to be honest)
Re: High Score Challenge - S21 - R3 - Star Striker
It's frustrating trying to get at the enemies with their crazy moves, then there's the docking which is critical to keeping your game going. It's all pretty brutal really. A bonus ship at 50K is looking a long way off but I'm keeping my fingers crossed.
Re: High Score Challenge - S21 - R3 - Star Striker
I was right, it's starting to wear thin......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R3 - Star Striker
Finally got a half-way respectable score.
- klintworth
- Posts: 810
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Re: High Score Challenge - S21 - R3 - Star Striker
Getting the hang of docking now!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S21 - R3 - Star Striker
I'm getting a better feel for it but only a small score increase.
Re: High Score Challenge - S21 - R3 - Star Striker
Possibly my last go on this. As Ed commented, it gets stale after a while. The difficulty level stays the same after the 3rd time around. The extra life after 50000 points comes in handy too.
Re: High Score Challenge - S21 - R3 - Star Striker
Starts off like Moon Cresta, but has some different bits and some annoying docking controls.
Re: High Score Challenge - S21 - R3 - Star Striker
Managed a better increase this time. Yes, the docking controls are annoying. It's like there's a random movement that messes your approach at the last moment.
Re: High Score Challenge - S21 - R3 - Star Striker
A bit better. Yes, if you can't dock, you can't win.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S21 - R3 - Star Striker
High Score Tables Updated
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S21 - R3 - Star Striker
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S21 - R3 - Star Striker
Ha! Finally managed to improve my score... by 600 points!
Still, it gives me hope.
Still, it gives me hope.
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- maniacminer
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Re: High Score Challenge - S21 - R3 - Star Striker
Due to work, holiday and family commitments I missed out on Bubble Bobble - I had a few goes on it, got into the 300k region, it was quite a good port, but being disc only probably restricted its ability to make money in the last days of the Beeb era, thus being unreleased?
Onto this Moon Cresta clone - not bad, except for the dogsh*t controls when docking, so frustrating it's quite easy though as the aliens always reappear in the centre of the screen once they go below you and there is no time limit. The eventual score limit is governed by the docking as shooting is relatively straightforward.
Onto this Moon Cresta clone - not bad, except for the dogsh*t controls when docking, so frustrating it's quite easy though as the aliens always reappear in the centre of the screen once they go below you and there is no time limit. The eventual score limit is governed by the docking as shooting is relatively straightforward.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)