High Score Challenge - S20 - R04 - Chuckie Egg
High Score Challenge - S20 - R04 - Chuckie Egg
Stardot high score challenge
Season Twenty: Round 04 =====================================================================================
RULES
Round Four starts at 9pm on Monday the 17th of April and ends at 9pm on Monday the 1st of May
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=25
======================================================================================
INSTRUCTIONS
These are the default key settings. You can change them to whatever you wish by pressing K.
. ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE
Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=26514
Thanks to Galax for the Mode 7 fonts.
Well, you'll all remember this...again and again and again.........Ed ...........
======================================================================================
Season Twenty: Round 04 =====================================================================================
RULES
Round Four starts at 9pm on Monday the 17th of April and ends at 9pm on Monday the 1st of May
The aim is to score as many points as possible
Post scores and screenshots/photographs in this thread
The rules are here
======================================================================================
DISK IMAGE
http://www.bbcmicro.co.uk/game.php?id=25
======================================================================================
INSTRUCTIONS
These are the default key settings. You can change them to whatever you wish by pressing K.
. ======================================================================================
SCORING
Points will be awarded using the following formula.
points = (YS / BS * 50) + ((NOP - YP + 1) * (50 / NOP))
YS = Your Score
BS = Best Score
NOP = Number of Players
YP = Your Position
======================================================================================
HIGH SCORE TABLE
Link to Overall High Score Table...http://stardot.org.uk/forums/viewtopic.php?f=46&t=26514
Thanks to Galax for the Mode 7 fonts.
Well, you'll all remember this...again and again and again.........Ed ...........
======================================================================================
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
ok, this is hardly a worthy score but though I would put it up in case nobody plays the game.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
I'll have to set aside a bit of time to play this properly. I know when I get acquainted with the game again that it'll be a few hours on one play for me. Not sure whether I can reach the dizzy heights of level 192 again though!
Re: High Score Challenge - S20 - R04 - Chuckie Egg
I'm so bad at jumping onto the lifts!
- klintworth
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Re: High Score Challenge - S20 - R04 - Chuckie Egg
Love this game, just not very good at it!!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
- FourthStone
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Re: High Score Challenge - S20 - R04 - Chuckie Egg
Good game, need to relearn the levels.
Score: 32570
Score: 32570
- FourthStone
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Re: High Score Challenge - S20 - R04 - Chuckie Egg
One more for today.
Score: 206450
Score: 206450
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Here's a first crack from me. It turns out that I'm really rusty
Oh well, plenty of time to relearn some of the levels.
Oh well, plenty of time to relearn some of the levels.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
First (and maybe only) try from me. I remember back in the day getting to maybe level 33 or 41 (not sure which - my hazy memory says there were more emus and two ducks). This was maybe level 20-22?
I was playing in an online emulator and I felt like I missed a few jumps and ladder grabs because of it...
The duck release was a design masterstroke and really changes the feel of the game entirely. So good.
I was playing in an online emulator and I felt like I missed a few jumps and ladder grabs because of it...
The duck release was a design masterstroke and really changes the feel of the game entirely. So good.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
You never get 2 ducks. When you get to level 33, you get 1 duck and the maximum amount of ostriches (or emus, or chickens or whatever they're supposed to be) at full speed. After level 40, the levels repeat at the same speed with the maximum number of ostriches and just 1 duck. The timer at the start of the level also goes down after every 2 sets of levels. It starts off at 900 at level 1, goes down to 800 at the start of level 17, 700 at level 33, 600 at level 49. 500 at level 65, 400 at level 81, 300 at level 97, 200 at level 113 and then finally 100 at level 129. It then stays at 100 after that.
Update: I now know that the timer resets back to 900 at level 257 (which shows as level 1)!
Last edited by Venger on Thu Apr 20, 2023 12:13 am, edited 2 times in total.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Still can't find my previous form but not bad, getting to level 40 and nearly getting past it. I'm still very sloppy though and had a lot of avoidable deaths. Still, over half a million points is pretty acceptable for a 2nd go. Once I manage to remember how to clear levels 32 and 40 efficiently, then the big scores will start coming.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Got past level 32 for the first time since I was about 8, but noticed the time so may have to abandon and try again tomorrow...
Re: High Score Challenge - S20 - R04 - Chuckie Egg
I was just looking back at your high score the last time stardot did Chuckie Egg. No chance I'm getting near that... even if it does basically repeat itself from here on
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Well, not anywhere near where I need to get to.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
It's the time limit that gets you in the end. I have heard, anecdotally, that the game resets to level 1 after 255 levels. That'd probably take around 6 hours for one game though (and then add to that how far you'd get after the wrap around). Some guy was claiming to have done it twice, with a score of over 13 million, on a comment on a YouTube video.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Slowly, slowly coming back to me.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Making a little progress.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
I'm also making a little progress. If I wouldn't panic move, I'd probably do a lot better, so many needlessly wasted lives.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Almost 200k.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
I remember seeing D Anderson's score in the Elbug high score list and thinking he must be making it up!
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Re: High Score Challenge - S20 - R04 - Chuckie Egg
First scores so far. Can definitely get further. Need to stop losing so many lives needlessly.
Good to see one of my picks finally came out of the hat !
Good to see one of my picks finally came out of the hat !
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Umm... I hate to say this... but I rolled the game over in levels, playing for over 5 and a half hours.
My score when I quit, voluntarily, was 5177880 I still had plenty of lives left too but even I have to call it quits sometimes. Luckily I have it all on video (in 3 parts as my video can only record 2 hour sections). As we know from last time, the score rolls over after 1 million. so you'll have to take my word for it that I had 5177810. If I'd pressed Escape + H, the score doesn't get recorded, so you wouldn't have seen a high score. The only thing I could've done is to purposefully die, but I probably would've had at least 40 lives left to commit suicide with.
I'll post the photos of the level changing from level 255 to level 00 so I can prove my claim. I may also upload the 3 videos to YouTube as I'm not sure the level rollover has ever been recorded (not on the BBC Micro anyway).
Update: I've taken the save state and killed myself 57 times to get a screenshot of the score, in a later post. I'll upload the videos to YouTube, but probably when the round's over so as not to give any pointers away on getting past the harder levels like 32, 40 and then multiples of 8 going on from that.
My score when I quit, voluntarily, was 5177880 I still had plenty of lives left too but even I have to call it quits sometimes. Luckily I have it all on video (in 3 parts as my video can only record 2 hour sections). As we know from last time, the score rolls over after 1 million. so you'll have to take my word for it that I had 5177810. If I'd pressed Escape + H, the score doesn't get recorded, so you wouldn't have seen a high score. The only thing I could've done is to purposefully die, but I probably would've had at least 40 lives left to commit suicide with.
I'll post the photos of the level changing from level 255 to level 00 so I can prove my claim. I may also upload the 3 videos to YouTube as I'm not sure the level rollover has ever been recorded (not on the BBC Micro anyway).
Update: I've taken the save state and killed myself 57 times to get a screenshot of the score, in a later post. I'll upload the videos to YouTube, but probably when the round's over so as not to give any pointers away on getting past the harder levels like 32, 40 and then multiples of 8 going on from that.
Last edited by Venger on Thu Apr 20, 2023 12:07 am, edited 1 time in total.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
No comparison, but here's my starter score ... 219700
Atom / BBC B with Music 5000/4000/2000 / Electron / A3000 / Master 128
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Ace work if somewhat masochistic! After getting into the repeating levels last night I was sure it would be possible to basically keep going... but saying that it's still quite a feat and commitment to sit there for 6 hours!
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Yeah, once you get the pattern down it's basically making sure that you accumulate more lives than you lose. It's not that easy when the timer's down to 100 though, especially on the levels that are multiples of 8.
Talking of masochistic, I did a save state when I did actually quit. A part of me wants to see what score I would've got if I did carry on. Saying that though, if I started off at level 1 with far fewer lives than when I was on level 257, theoretically I could've gone on ad infinitum.
That gives me an idea though. If I open the save state, I can purposefully kill myself so that I can get a proper screenshot of my score at the point where I did quit. I'll also know how many lives I had left when I did quit.
Re: High Score Challenge - S20 - R04 - Chuckie Egg
Ok, so I decided to save my game when I quit. I just killed off all my remaining lives and found out that I had 57 lives left at that point! So it's pretty safe to say that I'd probably be able to keep on going for as long as I wanted!
After doing myself in 57 times, I managed to enter my name and get a screenshot of it to prove my 5 million+ score.
I strongly suggest that Chuckie Egg doesn't get picked again (at least not the original version; I know there are variants with harder level designs out there) as it can take forever on just one go.
After doing myself in 57 times, I managed to enter my name and get a screenshot of it to prove my 5 million+ score.
I strongly suggest that Chuckie Egg doesn't get picked again (at least not the original version; I know there are variants with harder level designs out there) as it can take forever on just one go.
- maniacminer
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Re: High Score Challenge - S20 - R04 - Chuckie Egg
I had a look through the high scores forum for Chuckie Egg and found a 3M+ score from you in the past. I haven't played Chuckie for a long time, my preference being shooters, but after a few 80ks I was getting 200ks+ and then this one, once my brain was rearranged for Chuckie 491,550 a friend at school could play this all day, I know he did the Level 0 and had a 7M+ score I guess once you're used to the duck and have the jump locations sorted as muscle memory, then it's just a matter of gaining more lives than losing them. Still, it's a classic platformer for many computers of the 80s and gives people a chance (reason) to give it a whirlVenger wrote: ↑Thu Apr 20, 2023 12:00 am Ok, so I decided to save my game when I quit. I just killed off all my remaining lives and found out that I had 57 lives left at that point! So it's pretty safe to say that I'd probably be able to keep on going for as long as I wanted!
After doing myself in 57 times, I managed to enter my name and get a screenshot of it to prove my 5 million+ score.
I strongly suggest that Chuckie Egg doesn't get picked again (at least not the original version; I know there are variants with harder level designs out there) as it can take forever on just one go.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)