ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

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BigEd
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ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by BigEd »

On Thursday there will be an ABUG Dev night, at 7, on zoom.

Your host will be Mark (markdryan) - unfortunately I can't make it this time.

Come and discuss your Acorn-related dev projects, whether they be creating things, breaking things, or digging into things. Or even if your project is stuck... and if you haven't got a project, come along to hear about what's going on. Because somewhere, surely, someone has been doing something mighty interesting.

Hardware, software, tooling, emulators, games - all kinds of development, debugging, reverse engineering and investigation are on topic.

For a flavour of a typical meeting, see this previous thread.

For a bit of a heads-up nearer the time, subscribe to this thread using the spanner gadget below. I'll bump this thread the day before and on the day, if I remember.

(We're no longer sending out calendar invitations, so be sure to manage your own calendar!)
Last edited by BigEd on Thu Jan 27, 2022 9:57 pm, edited 2 times in total.
polomint
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Re: (Tomorrow!) ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by polomint »

Is it possible to join but lurk, I'm currently working so may not be able to chat, but I can listen ;)
chrissawer
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Re: (Tomorrow!) ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by chrissawer »

polomint wrote: Thu Jan 27, 2022 5:01 pm Is it possible to join but lurk, I'm currently working so may not be able to chat, but I can listen ;)
As far as I know lurkers are still welcome :-) When I've joined in the past there are always a few people who have cameras off for various reasons and may contribute sporadically or not at all.

I myself have a clash at 7 but hope to join a bit later.
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BigEd
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Re: (Tonight!) ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by BigEd »

Bump - tonight at 7.

Lurkers are welcome - usually we make sure everyone gets a chance to speak, but if you've nothing to say, or no microphone, or whatever, you can just be skipped over and that's fine.
polomint
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Re: (Tonight!) ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by polomint »

Excellent will try to get some time while working :) Thank you.
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Re: (Tonight!) ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by polomint »

Is there a specific place I need to go to to get the join link?
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Re: ABUG Dev night #34, Thursday 27th January 2022, 7pm - 10pm (GMT)

Post by polomint »

Well, I enjoyed that. There is some great stuff being done for a range of Acorn machines, very interesting stuff. Thank you for letting me in :)
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