Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

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Arcadian
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Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by Arcadian »

As the new games and demo coding sections of the forum are currently very active, we are now hosting weeknight "Dev sessions" on Zoom, that are primarily focused on the development of new games and graphics/music demos for Acorn computers as well as development tools, emulators and debuggers.

They take place the week in-between the 2 x Tuesday night 'general' sessions on the Thursday evening, between 7pm and 10pm.

The sessions are intended for developers to share progress updates and request/offer help and feedback. We hope that these sessions will help motivate and encourage developers to see projects through to completion.

Just to be clear - these sessions are open to everyone: programmers, graphics artists and musicians, even if you've just got an interest/appreciation of - or ideas for - new games and demos, please come along for moral support - there may be opportunities to beta-test new versions of upcoming projects :). There really isn't a limit to the number of places available - well, the maximum we can host in a Zoom meeting is 100 but it's unlikely we'll ever get anywhere near that figure!

If there are any issues you'd like help with - or would like to demonstrate something - please leave details in the thread and we'll add them to the lists of items to be covered.

If you are new to Zoom, forum member JudgeBeeb has written a handy guide to getting set up and logged in.

I've already sent invites out to most of the Dev Night regulars, but should anybody else want to attend - or if you haven't received the Zoom logins - please post in this thread and I will issue a calendar invite email that contains the logins.

Note: by requesting a place at this event, you consent to receiving the Zoom logins in the form of a calendar invite sent via the ABug Google account to the email address you have associated with your Stardot account. If you have a different email address associated with your calendar (e.g. a Gmail account) please PM me to let me know the email address you'd like us to use. Alternately, we can issue you with the Zoom logins via PM if absolutely necessary, though this is non-preferred as it does add to the admin process.

Attended:
  • Arcadian (Dave) Organiser
  • BigEd (Ed)
  • Kecske Bak (Dave)
  • dudleysoft71 (James)
  • RobC
  • chrissawer
  • oss003 (Kees)
  • tricky (Richard)
  • SpicyNikNaks (Dean)
  • ChrisN
  • MarkDRyan
  • Pernod (Nigel)
  • picosonic (Jasper)
  • spanners (David)
  • Leonardo Vettori
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tricky
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by tricky »

Put me down please Dave, I've been rather lazy and have no update yet though!
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by SpicyNikNaks »

I would also like to come along to this, thanks.

Cheers,
Dean
Computers: BBC Model A, Several model B's, Model B+ 64K, Master with 65C102 CoPro, Apple II Europlus with Twin Drives, Several ZX Spectrums, Several ZX81s Accessories: 6502 2nd Processor, 32016 2nd Processor, Teletext Adapter, Micron Eprom Programmer
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by Arcadian »

SpicyNikNaks wrote: Sat Mar 20, 2021 4:42 pm I would also like to come along to this, thanks.
Super! Invite sent! :)
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by Arcadian »

This is TONIGHT!

So who's up for having a chatter about the projects they're working on?
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by tricky »

As usual, I haven't got much progress, but am happy to talk about it ;) briefly!
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by chrissawer »

I will hopefully be there but not much to talk about
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by oss003 »

I can show Robc's work on updating DIS6502

Greetings
Kees
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by dudleysoft71 »

I might be able to show something.

I've got something a bit different that I'm working on, it's sort of Acorn related, but right now I've got too many bugs to be able to show anything (except a loading screen and a broken title page), I'd prefer something a bit more concrete. If I can fix those this evening I might have something to show nearer the end.
James Watson - DudleySoft

BBC Model B 32K - PiTubeDirect, Pi1Mhz, Smally Mouse, Gotek, DFS/ADFS, 4xSWRAM.
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by RobC »

I can give a small update on some p-System things Bruce and I have been looking at.
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by Arcadian »

Schedule for tonight:

7.00 Introductions

7.20 Claptraps [Dave Jeffery]

7.40 Query - Best Dev environment for writing games on the BBC [DeanH]

8.00 (Re)discovery of 4k Development Rom [BigEd]

8.20 B-Type [Tricky]

8.40 DIS6502 [Kees + RobC]

9.00 P-System "things" [RobC]

9.20 New Game Concept [Leonardo Vettori

9.40 New project [JamesW - dudleysoft71]
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Re: Weeknight 'Virtual' Dev session #14, Thursday 25th March 2021, 7pm - 10pm (GMT)

Post by Arcadian »

Thanks everyone, great session!
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