ZOMBIES ATE OUR ROADIES!
ZOMBIES ATE OUR ROADIES!
Hey all!
Hope you're well, just wanted to let you know about my latest text-adventure - it's #3 in my British IBM fan-game series on the Electron and it's available as FREEWARE on 3.5" floppy disc on DFS. (If you need ADFS, just ask). All I need folks to do is cover postage, rest is free free free
The game is 'ZOMBIES ATE OUR ROADIES (the British IBM on Trubell Island)' and you are off to a little South American island to catch your favourite band on their World Tour. Unfortunately, you wake up in a zombie apocalypse but must still find your way to the gig
It's written with the Quill with a nice little BASIC intro. More info at the British IBM site and Acorn Electron Today.
Please let me know if you'd like a disc, or, of course, you could go along and see the band play at the Corner House, Cambridge, this friday (15th) where they will be giving away some floppies!
Artwork done in AMX Art on my Elk.
Best,
Stu.
**EDIT** By popular demand, here is the .ssd image of the game too, for folks that don't have access to a floppy drive.
There's also now a FLAC audio file of the cassette version on the ZAOR page on AET. UEF conversion will be added when I get a chance
Hope you're well, just wanted to let you know about my latest text-adventure - it's #3 in my British IBM fan-game series on the Electron and it's available as FREEWARE on 3.5" floppy disc on DFS. (If you need ADFS, just ask). All I need folks to do is cover postage, rest is free free free
The game is 'ZOMBIES ATE OUR ROADIES (the British IBM on Trubell Island)' and you are off to a little South American island to catch your favourite band on their World Tour. Unfortunately, you wake up in a zombie apocalypse but must still find your way to the gig
It's written with the Quill with a nice little BASIC intro. More info at the British IBM site and Acorn Electron Today.
Please let me know if you'd like a disc, or, of course, you could go along and see the band play at the Corner House, Cambridge, this friday (15th) where they will be giving away some floppies!
Artwork done in AMX Art on my Elk.
Best,
Stu.
**EDIT** By popular demand, here is the .ssd image of the game too, for folks that don't have access to a floppy drive.
There's also now a FLAC audio file of the cassette version on the ZAOR page on AET. UEF conversion will be added when I get a chance
Last edited by aerworuld on Fri Sep 15, 2017 7:30 am, edited 2 times in total.
Re: ZOMBIES ATE OUR ROADIES!
Good work!
Any chance you could also distribute this in non-physical form, as a .SSD disc-image?
Any chance you could also distribute this in non-physical form, as a .SSD disc-image?
Re: ZOMBIES ATE OUR ROADIES!
lurkio wrote:Good work!
Any chance you could also distribute this in non-physical form, as a .SSD disc-image?
Someone is bound to put an .SSD image out there eventually, but I'm trying to keep it old skooool with a good old fashioned disc. It's free after all, it will only cost folks the price of a couple of stamps to get the floppy.
Stu.
- daveejhitchins
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Re: ZOMBIES ATE OUR ROADIES!
Stuart . . . So, where's #s 1 & 2? I've not seen these!aerworuld wrote:it's #3 in my British IBM fan-game series on the Electron and it's available as FREEWARE on 3.5" floppy disc on DFS. (If you need ADFS, just ask). All I need folks to do is cover postage, rest is free free free
Dave H
Available: ARA II : ARA III-JR/PR : ABR : AP5 : AP6 : ABE : ATI : MGC : Plus 1 Support ROM : Plus 3 2nd DA : Prime's Plus 3 ROM/RAM : Pegasus 400 : Prime's MRB : ARCIN32 : Cross-32
Re: ZOMBIES ATE OUR ROADIES!
Even on Stardot, there might be people who would like to play your game but for whom postal delivery of a disc that can only be read with original Beeb/Elk hardware* isn't exactly convenient.aerworuld wrote:Someone is bound to put an .SSD image out there eventually, but I'm trying to keep it old skooool with a good old fashioned disc.lurkio wrote:Any chance you could also distribute this in non-physical form, as a .SSD disc-image?
More people might play the game if it was available on .SSD straight away. Just a thought...
* Or a PC with OmniFlop installed and working -- which is rarer, if anything.
Re: ZOMBIES ATE OUR ROADIES!
lurkio wrote:Even on Stardot, there might be people who would like to play your game but for whom postal delivery of a disc that can only be read with original Beeb/Elk hardware* isn't exactly convenient.aerworuld wrote:Someone is bound to put an .SSD image out there eventually, but I'm trying to keep it old skooool with a good old fashioned disc.lurkio wrote:Any chance you could also distribute this in non-physical form, as a .SSD disc-image?
More people might play the game if it was available on .SSD straight away. Just a thought...
* Or a PC with OmniFlop installed and working -- which is rarer, if anything.
I see your point, and up until now, everything I release has been primarily on ssd with the option of floppy. My worry was that if I put an SSD straight out there for this, no one would bother with the floppy lol.
Okie dokie, I'm headed home for lunch, so I will pop the ssd image up here forthwith
Re: ZOMBIES ATE OUR ROADIES!
Mr H, they're on my website for download if folks fancy itdaveejhitchins wrote:Stuart . . . So, where's #s 1 & 2? I've not seen these!aerworuld wrote:it's #3 in my British IBM fan-game series on the Electron and it's available as FREEWARE on 3.5" floppy disc on DFS. (If you need ADFS, just ask). All I need folks to do is cover postage, rest is free free free
Dave H
1) Space Grab and 2) the British IBM pub quiz.
They're pretty basic (pun pun) but a bit of fun
Re: ZOMBIES ATE OUR ROADIES!
Thanks!aerworuld wrote:By popular demand, here is the .ssd image of the game too, for folks that don't have access to a floppy drive.
- CMcDougall
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Re: ZOMBIES ATE OUR ROADIES!
Nice one Stu
was going to say where is SSD earlier, but , well, it's here now.
Also saves your trusty elk & drives (& yourself time to image /package /postbox walk)
was going to say where is SSD earlier, but , well, it's here now.
Also saves your trusty elk & drives (& yourself time to image /package /postbox walk)
Re: ZOMBIES ATE OUR ROADIES!
Cheers my friend!CMcDougall wrote:Nice one Stu
was going to say where is SSD earlier, but , well, it's here now.
Also saves your trusty elk & drives (& yourself time to image /package /postbox walk)
Heh, you know me though Col, I'm weird like that
- 1024MAK
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Re: ZOMBIES ATE OUR ROADIES!
Ha! I'll have to remember that if I sell a "retro" PC on fleabay...lurkio wrote:Or a PC with OmniFlop installed and working -- which is rarer, if anything.
For a "Complete BBC Games Archive" visit www.bbcmicro.co.uk NOW!
BeebWiki - for answers to many questions...
Fault finding index • Acorn BBC Model B minimal configuration • Logic Levels for 5V TTL Systems
BeebWiki - for answers to many questions...
Fault finding index • Acorn BBC Model B minimal configuration • Logic Levels for 5V TTL Systems
- CMcDougall
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Re: ZOMBIES ATE OUR ROADIES!
^tried most PCs with 31/2" omniflop, and old laptops (Win98) work fast & 100% good data
"N" ,seems my new £1k iTelephone10 needs to go out nearest window -
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Re: ZOMBIES ATE OUR ROADIES!
Thanks! hope you enjoy the game.brownsugar wrote:cool
Re: ZOMBIES ATE OUR ROADIES!
ZAOR! Disc giveaway goes live at the British IBM gig in Cambridge last night!
Re: ZOMBIES ATE OUR ROADIES!
Great game I've not got any further just yet as I was working on Freddy Frog, but I will pick it up again soon
Re: ZOMBIES ATE OUR ROADIES!
Glad you're enjoying it! Don't let it distract from FF though: that is one cool looking froguniforix wrote:Great game I've not got any further just yet as I was working on Freddy Frog, but I will pick it up again soon
Re: ZOMBIES ATE OUR ROADIES!
Cassette version accelerating
Re: ZOMBIES ATE OUR ROADIES!
Hah, cheers, hope to do a little work on it tonightaerworuld wrote:Glad you're enjoying it! Don't let it distract from FF though: that is one cool looking froguniforix wrote:Great game I've not got any further just yet as I was working on Freddy Frog, but I will pick it up again soon
Re: ZOMBIES ATE OUR ROADIES!
shoot me if i have some questions about the game programming
i am not a player , but i look at things
i have downloaded the ssd , and a lot of files there
first of all are files ZOAR (picture) and p.flyer used in any form by the game ?
oke:
we have !boot that runs loader in loader we load picture ZAORCV in mode 4 then chain INST
what is the instuctions in mode 4 ? after that we go to mode 6 and *run BIBM from &2900
people know me as the 1 or two file man
if i make inst in mode 6 then
start adress &2000 ....
&2000+&879(inst)=&2900+&3200(bibm)=&5b00+some machine code till mo.6 it is 1 file
if you want zaorcv screen with sounds and env in a 2 file version.
just asking ,
i am not a player , but i look at things
i have downloaded the ssd , and a lot of files there
first of all are files ZOAR (picture) and p.flyer used in any form by the game ?
oke:
we have !boot that runs loader in loader we load picture ZAORCV in mode 4 then chain INST
what is the instuctions in mode 4 ? after that we go to mode 6 and *run BIBM from &2900
people know me as the 1 or two file man
if i make inst in mode 6 then
start adress &2000 ....
&2000+&879(inst)=&2900+&3200(bibm)=&5b00+some machine code till mo.6 it is 1 file
if you want zaorcv screen with sounds and env in a 2 file version.
just asking ,
Re: ZOMBIES ATE OUR ROADIES!
Kind offer, but I'm pretty happy I just kinda roll with things the way they work out in my quirky way... If it does what I need it to, I'm happyduikkie wrote:shoot me if i have some questions about the game programming
i am not a player , but i look at things
i have downloaded the ssd , and a lot of files there
first of all are files ZOAR (picture) and p.flyer used in any form by the game ?
oke:
we have !boot that runs loader in loader we load picture ZAORCV in mode 4 then chain INST
what is the instuctions in mode 4 ? after that we go to mode 6 and *run BIBM from &2900
people know me as the 1 or two file man
if i make inst in mode 6 then
start adress &2000 ....
&2000+&879(inst)=&2900+&3200(bibm)=&5b00+some machine code till mo.6 it is 1 file
if you want zaorcv screen with sounds and env in a 2 file version.
just asking ,
Flyer and ZAOR piccy are just on there for posterity, really.
Re: ZOMBIES ATE OUR ROADIES!
i think that the mega software cartidge is happy with 1 file to load.
allso is you have a dfs real disk there was 31 files max, and a disc back then was expensieve
i will see what i can do , if people here what the org , and maybe someone whats the 1 or 2 file version
allso is you have a dfs real disk there was 31 files max, and a disc back then was expensieve
i will see what i can do , if people here what the org , and maybe someone whats the 1 or 2 file version
aerworuld wrote:Kind offer, but I'm pretty happy I just kinda roll with things the way they work out in my quirky way... If it does what I need it to, I'm happyduikkie wrote:shoot me if i have some questions about the game programming
i am not a player , but i look at things
i have downloaded the ssd , and a lot of files there
first of all are files ZOAR (picture) and p.flyer used in any form by the game ?
oke:
we have !boot that runs loader in loader we load picture ZAORCV in mode 4 then chain INST
what is the instuctions in mode 4 ? after that we go to mode 6 and *run BIBM from &2900
people know me as the 1 or two file man
if i make inst in mode 6 then
start adress &2000 ....
&2000+&879(inst)=&2900+&3200(bibm)=&5b00+some machine code till mo.6 it is 1 file
if you want zaorcv screen with sounds and env in a 2 file version.
just asking ,
Flyer and ZAOR piccy are just on there for posterity, really.
Re: ZOMBIES ATE OUR ROADIES!
I would prefer it if you didn't release it as an improved/more efficient version of what I've already done; that's the game the way it is and that's how I have released it as a completed version (whether you think it was done in the most organised or efficient way is a different matter). It was just intended as a bit of fun and it's only a small game, I don't think we need to over analyse it.
Of course, if you would like to streamline your own copy of it, please go ahead
Stuart.
Of course, if you would like to streamline your own copy of it, please go ahead
Stuart.
- daveejhitchins
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Re: ZOMBIES ATE OUR ROADIES!
If Stuart doesn't mind(?), duikkie, I'd like a more compact version for the MGC - Although the MGC can load more that one file, as long they are LOAD-ed, it would alleviate work elsewhere
Dave H
Dave H
Available: ARA II : ARA III-JR/PR : ABR : AP5 : AP6 : ABE : ATI : MGC : Plus 1 Support ROM : Plus 3 2nd DA : Prime's Plus 3 ROM/RAM : Pegasus 400 : Prime's MRB : ARCIN32 : Cross-32
Re: ZOMBIES ATE OUR ROADIES!
If it makes life easier on the MGC I don't minddaveejhitchins wrote:If Stuart doesn't mind(?), duikkie, I'd like a more compact version for the MGC - Although the MGC can load more that one file, as long they are LOAD-ed, it would alleviate work elsewhere
Dave H
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Re: ZOMBIES ATE OUR ROADIES!
Thanks Stuart . . .aerworuld wrote:If it makes life easier on the MGC I don't mind
Dave H
Available: ARA II : ARA III-JR/PR : ABR : AP5 : AP6 : ABE : ATI : MGC : Plus 1 Support ROM : Plus 3 2nd DA : Prime's Plus 3 ROM/RAM : Pegasus 400 : Prime's MRB : ARCIN32 : Cross-32
Re: ZOMBIES ATE OUR ROADIES!
uploading
it works at zoar1 but if you want the intro start with zoar
it works at zoar1 but if you want the intro start with zoar
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Re: ZOMBIES ATE OUR ROADIES!
Thanks, duikkie . . .
Next stop MGC list
Dave H
Next stop MGC list
Dave H
Available: ARA II : ARA III-JR/PR : ABR : AP5 : AP6 : ABE : ATI : MGC : Plus 1 Support ROM : Plus 3 2nd DA : Prime's Plus 3 ROM/RAM : Pegasus 400 : Prime's MRB : ARCIN32 : Cross-32
Re: ZOMBIES ATE OUR ROADIES!
The UEF file is a bit odd. It seems to include junk data at the end of each file block, so either my understanding of UEF files is incomplete or BeebEm is doing something strange. I can make a cleaned up version of the UEF if required.