wmd wrote: ↑Wed Aug 16, 2023 3:04 am
I found mention of an unreleased game by TBA Software, it's mentioned in one of the intro screens for Dragon Ball (Archimedes World cover disk version). The game was called "Psyco Squadron" and was to be a "fast-paced horizontal arcade action action game":
The game appears to have been mentioned in a few
Acorn User magazines before the planned release date, including a screenshot:
Acorn User, June 1993, p75 wrote:
TBA Software has another couple of games in development: a futuristic racing game called Free Run, where you pilot a spaceship like the landspeeders in Star Wars, and a Uridium-style shoot-em-up called Psycho Squadron.
Acorn User, August 1993, p59 wrote:
Enthusiastic new software house TBA Software, which launched itself with the abysmal Breakout-clone Dragonball, and followed with the excellent shoot-em-up maze game Axis, has two more games in the pipeline. The first is Psycho Squadron, a vertically-scrolling shoot-em-up with an extended battle area and bonus rounds. As well as the usual power-ups, pilots can collect extra wingships to hype up their fire power, and there is also a training programme for new pilots.
Then, in the November 1993 issue on p58 we see more information on the Acorn World show debut that's mentioned in
Dragonball, along with a screenshot of the game:
Transcription of above screenshot wrote:
TBA SOFTWARE
There's nothing 'to be announced' about this one: here's the lowdown... TBA, still revelling in the success of its shoot-em-up maze game, Axis, which stormed the Acorn games world last spring, is all set to release Psycho Squadron at the World of Acorn show. Although it is of the horizontally-scrolling variety (Xenon 2 is vertically), Psycho is two screens high, so there is room for vertical manoeuvre. The usual array of power-ups avail themselves for collection but TBA deliberately hasn't gone over the top with bolt-ons, so skill is still required! There are, however, extra 'wingpersons', bonus rounds plus a training programme for new pilots.
Finally, it was also featured in the Games Review supplement (p26) of the December 1993 issue as an upcoming Christmas game, though it should be noted that
the screenshot here is from Axis and not Psycho Squadron:
Transcription of above screenshot wrote:
PSYCHO SQUADRON
Power Station has been fairly quiet since it released the very-good-indeed tank game, Axis, so hopefully Psycho Squadron will make a bit of noise and wake everyone up.
As a shoot-em-up, it's got that potential but we shall have to wait and see, eat the proof, in the pudding, so to speak, before placing the cat among the pigeons and saying it's so good it'll turn the tables on the competition. Horizontally scrolling, Psycho Squadron promises power-ups, wingmen, bonus rounds and a training mission for new pilots.
The name of the game gives a pretty good indication as to what this one is all about. Suffice to say the aim of the game is not to spread universal love and harmony and get everyone living together in mutual tolerance and respect. The aim of the game is to stay alive... and kill people. Hang in there!
After that, nothing as far as I can tell. It just kind of vanished. Kind of makes me wonder what the story was there...