High Score Challenge - S22 - Round 2 - Killer Gorilla
- maniacminer
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Getting better, nowhere near my BITD scores. Took a break from building new issue 7 Beeb boards damn I have all the parts except a 39pF capacitor - somehow I don't have any of those and I don't want to make a special order and there's no chance to visit old Harry Gee and have a paper bag of 39pF-ish caps slide over the counter for pennies.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Can't you use a slightly bigger quality cap in place of it? Nice score btw.....maniacminer wrote: ↑Fri Jan 26, 2024 9:20 pm Getting better, nowhere near my BITD scores. Took a break from building new issue 7 Beeb boards damn I have all the parts except a 39pF capacitor - somehow I don't have any of those and I don't want to make a special order and there's no chance to visit old Harry Gee and have a paper bag of 39pF-ish caps slide over the counter for pennies.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- FourthStone
- Posts: 1527
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Slight improvement, finally made it past 75m 3rd time around only to lose 3 quick lives on the next level...
Score: 53700
Score: 53700
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
My highest ever score on this. This game is just a massive random number generator in the latter stages. It's much more a matter of luck than skill on levels 2 and 4. Levels 1 and 3 are extremely easy as there's only one fireball to deal with.
- FourthStone
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Made it to L04... Score: 66200
- maniacminer
- Posts: 1279
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Thanks. The 39pF cap links the colour burst signal to the base of Q9 via a 470R resistor and that provides the UHF colour video. I guess without it there wouldn't be any colour on the UHF output - not something I'm going to use, perhaps a bit of OCD on my partKarateEd wrote: ↑Fri Jan 26, 2024 10:00 pmCan't you use a slightly bigger quality cap in place of it? Nice score btw.....maniacminer wrote: ↑Fri Jan 26, 2024 9:20 pm Getting better, nowhere near my BITD scores. Took a break from building new issue 7 Beeb boards damn I have all the parts except a 39pF capacitor - somehow I don't have any of those and I don't want to make a special order and there's no chance to visit old Harry Gee and have a paper bag of 39pF-ish caps slide over the counter for pennies.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
High Score Tables Updated
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
My best so far, I got to level 4, third time round ... 47600
Atom / BBC B with Music 5000/4000/2000 / Electron / A3000 / Master 128
- FourthStone
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Into L05 with a few lucky levels, score: 88700
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
A slight increase, keep making silly mistakes and still find Level 3 the most annoying - especially waiting for the fireball to get out of the way.
huge amount of luck on the other levels at times !
huge amount of luck on the other levels at times !
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Wow! This is my highest ever score at this. Never got this far bitd.
To be fair, I had a very lucky game so I doubt I'll beat this, but you never know I guess.
To be fair, I had a very lucky game so I doubt I'll beat this, but you never know I guess.
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
A huge increase of 200 points......on the verge of getting a much better score.....just timing on the 3rd level on round 3.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Got a few thousand further, should have done better. Died on the 4 screen level 3.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- klintworth
- Posts: 809
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
A bit of progress!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Nearly got 50m at level 4. What a cruel game!
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Broke 60k....man it gets rough up at those levels....I almost got through level 3, had one umbrella and brick to open up.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
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Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
Finally a new high score - one word luck !
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
ahh completely forgot about this! ill try and post an improved score later (but before 9 pm!)
-Elliot
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
- klintworth
- Posts: 809
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
how people get such high scores, i have no clue! i spent the last half hour trying to beat 13300! anyway this is my second(and final) score of 17700! not great but its a start. i have no idea how to even get remotely near 50k!
-Elliot
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
The key to the HSC is you play the game often to improve your skills at it. My first few scores if you look at what I've posted were not brilliant the first few times but as I got more skilled I was consistently getting through level 1 with about 20k and 3 lives, sometimes 2. Anything less I generally started over, at least in the 2nd week. Round 2 isn't that much different than round 1 so the potential once you've learned how to get through round 1 you've got a good idea about how to do round 2. Round 3 is faster, harder and jumping is an adventure.....but......I've been to the 4th screen on round 3 so it can be done as other scores show this is true.
It's basically practice and learn. If you don't play fairly often to get the 'rhythm' of the game you won't get a very high score. No real secret, just play more.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
High Score Tables Updated for Season 22, Round Two......
This game is a real classic that's pretty enjoyable. I found it sometimes annoying that when I wanted to jump and move sideways, it sometimes just jumped straight up in the air and ......resulted in a lost life.
Again, we have a winner and that is Venger . Congratulations on an excellent score and win Venger.
On a side note I'd like to thank all those who played this round. We had 10 playing this game this round so.....Thank you!!! It seems we are mostly averaging out at 11 so this participation is a bit below average.
As usual please check to ensure I've not missed anyone's scores because it's easy to miss things on this and I really don't want to do that for anyone's hard earned score.
This game is a real classic that's pretty enjoyable. I found it sometimes annoying that when I wanted to jump and move sideways, it sometimes just jumped straight up in the air and ......resulted in a lost life.
Again, we have a winner and that is Venger . Congratulations on an excellent score and win Venger.
On a side note I'd like to thank all those who played this round. We had 10 playing this game this round so.....Thank you!!! It seems we are mostly averaging out at 11 so this participation is a bit below average.
As usual please check to ensure I've not missed anyone's scores because it's easy to miss things on this and I really don't want to do that for anyone's hard earned score.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
thank you for the tips! belive it or not, i actually was playing most days, but not getting a significant score. i will try that with the next round thanks a lot!KarateEd wrote: ↑Mon Feb 05, 2024 9:14 pmThe key to the HSC is you play the game often to improve your skills at it. My first few scores if you look at what I've posted were not brilliant the first few times but as I got more skilled I was consistently getting through level 1 with about 20k and 3 lives, sometimes 2. Anything less I generally started over, at least in the 2nd week. Round 2 isn't that much different than round 1 so the potential once you've learned how to get through round 1 you've got a good idea about how to do round 2. Round 3 is faster, harder and jumping is an adventure.....but......I've been to the 4th screen on round 3 so it can be done as other scores show this is true.
It's basically practice and learn. If you don't play fairly often to get the 'rhythm' of the game you won't get a very high score. No real secret, just play more.
-Elliot
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
Lover of all things acorn, but especially the 8 bits!
- bbc b issue 7 with econet- electron issue 2 - microvitec cub 653 - amx mouse -
i like to use as much original hardware as possible, and only use disk and tapes!
Re: High Score Challenge - S22 - Round 2 - Killer Gorilla
There are also videos on YouTube. I make videos of some of my runs sometimes. I have a Killer Gorilla video on YouTube which sees me score in the low 80 thousands.Cruxinc wrote: ↑Mon Feb 05, 2024 9:26 pmthank you for the tips! belive it or not, i actually was playing most days, but not getting a significant score. i will try that with the next round thanks a lot!KarateEd wrote: ↑Mon Feb 05, 2024 9:14 pmThe key to the HSC is you play the game often to improve your skills at it. My first few scores if you look at what I've posted were not brilliant the first few times but as I got more skilled I was consistently getting through level 1 with about 20k and 3 lives, sometimes 2. Anything less I generally started over, at least in the 2nd week. Round 2 isn't that much different than round 1 so the potential once you've learned how to get through round 1 you've got a good idea about how to do round 2. Round 3 is faster, harder and jumping is an adventure.....but......I've been to the 4th screen on round 3 so it can be done as other scores show this is true.
It's basically practice and learn. If you don't play fairly often to get the 'rhythm' of the game you won't get a very high score. No real secret, just play more.