Zezito in the Glittering Caves - Electron 32K

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Iapetus
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Zezito in the Glittering Caves - Electron 32K

Post by Iapetus »

Hello guys,
For the last couple of days I have been working on a version of my game Zezito in the Glittering Caves for the Electron.
ZezitoElk.png
https://www.youtube.com/watch?v=09KXwJMd0dE

I have about 9kb of memory left and I still need to create the menu, game end and a load of levels. I hope everything will fit in.
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Cybershark
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Cybershark »

You can achieve a hell of a lot with 9k!

Love the visual layout to this game, with the big, bold title on screen at all times, and the irregular edges to the caves! Think the regular MODE2 font should be replaced though, as it seems quite out of place. Am pretty sure there are several out there that you could download and include :)

Really hope you see this one through to completion!
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Iapetus
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Iapetus »

Cybershark wrote: Wed Dec 13, 2023 9:48 pm You can achieve a hell of a lot with 9k!

Love the visual layout to this game, with the big, bold title on screen at all times, and the irregular edges to the caves! Think the regular MODE2 font should be replaced though, as it seems quite out of place. Am pretty sure there are several out there that you could download and include :)

Really hope you see this one through to completion!
Thanks Cybershark, The big font was a way to save memory so I am using the one from ROM, but if I have enough space I will subsitute it for one of my own. :)
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jubber
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Re: Zezito in the Glittering Caves - Electron 32K

Post by jubber »

What great visuals!
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Iapetus
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Iapetus »

jubber wrote: Wed Dec 13, 2023 10:28 pm What great visuals!
Thanks jubber!
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Michael Brown »

Hi,
Is this game going to be compatible with the BBC Micro?

Mick.
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oss003
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Re: Zezito in the Glittering Caves - Electron 32K

Post by oss003 »

Looks great ..... keep up the good work.

Greetings
Kees
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Re: Zezito in the Glittering Caves - Electron 32K

Post by mogwaay »

Awesome, that looks brilliant - I love the colours and sprites plus the animation is super smooth =D> =D>
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Re: Zezito in the Glittering Caves - Electron 32K

Post by davidb »

Looks very good so far! I like the choice of colours for the palette.
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Arcadian
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Arcadian »

Looks beautiful and the movement is slick! Having to cover every platform is a nice additional gameplay touch too.

Everything about the style seems very unique for the Electron, can't wait to see the finished version! Good luck and thanks for sharing!
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Iapetus
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Iapetus »

Michael Brown wrote: Thu Dec 14, 2023 11:10 am Hi,
Is this game going to be compatible with the BBC Micro?

Mick.
Certainly, I will have to delve into the BBC Advanced User Guide though :shock:
I tell you more, if memory allows and I can display at least 6 sprites(!) in one frame I will try to implement the game in Mode 1:
zezitoglitteringcaves4coreshires.jpg
zezitoglitteringcaves4coreshires.jpg (20.01 KiB) Viewed 10768 times
or Mode 2:
zezitoglitteringcaves8coreslowres.jpg
zezitoglitteringcaves8coreslowres.jpg (21.27 KiB) Viewed 10723 times
oss003 wrote: Thu Dec 14, 2023 1:25 pm Looks great ..... keep up the good work.

Greetings
Kees
Thank you Kees!
davidb wrote: Thu Dec 14, 2023 2:27 pm Looks very good so far! I like the choice of colours for the palette.
Thanks davidb!
Arcadian wrote: Thu Dec 14, 2023 2:49 pm Looks beautiful and the movement is slick! Having to cover every platform is a nice additional gameplay touch too.

Everything about the style seems very unique for the Electron, can't wait to see the finished version! Good luck and thanks for sharing!
Thanks Arcadian!
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Cybershark
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Re: Zezito in the Glittering Caves - Electron 32K

Post by Cybershark »

Iapetus wrote: Wed Dec 13, 2023 10:13 pmThanks Cybershark, The big font was a way to save memory so I am using the one from ROM, but if I have enough space I will subsitute it for one of my own. :)
It wouldn't even necessarily require any memory. A smaller font - matching the "IN THE GLITTERING CAVES" - would be ideal but even switching the standard font characters for something more angular would be an improvement.

Of course all this would just be gravy on top of a finished game :lol:
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