High Score Challenge - S21 - R1 - Crypt Capers
-
- Posts: 1873
- Joined: Tue Apr 22, 2008 4:44 pm
- Location: Oxford
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
New high score - level 9 again - sure the game has got faster on this level.
Re: High Score Challenge - S21 - R1 - Crypt Capers
I'm now up to level 6... 32491
Atom / BBC B with Music 5000/4000/2000 / Electron / A3000 / Master 128
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Here's my attempt. Level 3 is so frustrating!
--
Stephen Scott, Digital Media Muckerupper
Games: Androidz Redux, Headcase Hotel, Polymer Picker
www.sassquad.net
Stephen Scott, Digital Media Muckerupper
Games: Androidz Redux, Headcase Hotel, Polymer Picker
www.sassquad.net
- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Stuck on level 3!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S21 - R1 - Crypt Capers
Got to level 7 then died stupidly......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- FourthStone
- Posts: 1528
- Joined: Thu Nov 17, 2016 2:29 am
- Location: Brisbane, Australia
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Same at level 9, better score.
Score: 55908
Score: 55908
Re: High Score Challenge - S21 - R1 - Crypt Capers
My latest score.
I've tried to beat this a few times but got nowhere near so far...
I've tried to beat this a few times but got nowhere near so far...
- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Small bump!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S21 - R1 - Crypt Capers
Ok, a few thousand more.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
Re: High Score Challenge - S21 - R1 - Crypt Capers
Got to level 9 but promptly blew my last two lives for no further gain.
Re: High Score Challenge - S21 - R1 - Crypt Capers
A little panic on level 8 and only got a slightly better score.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
-
- Posts: 1873
- Joined: Tue Apr 22, 2008 4:44 pm
- Location: Oxford
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
New high score, finally after many attempts got off level 9 - with 1 life left -Level 10 is ridiculously easy did it first time - then level 11 - horrible !!
Re: High Score Challenge - S21 - R1 - Crypt Capers
A little boost. I feel I should be moving ahead better now that 3 is mastered. Ah well, the nature of the game......
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
- Location: Cambridge / Singapore
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Well, there's a MASSIVE (35k) bonus awaiting those who struggle to screen 12 I've got used to the dodgy controls and noticed how a boulder can be used as a switch - leaning on it as it passes doesn't kill you, it just prevents your movement - something that can be used to improve movement timing. I've got to level 23 got two keys with my last life and I think I'm now officially worn out of this game A couple of things that might help anyone playing, the ghouls move in two modes random, then focused on you, switching between modes every few seconds, timing that helps a lot when avoiding the multi-death ghouls - although the ghouls that split into two - make sure you've got three squares between the original ghoul and one of its two sub-ghouls as the fire repetition rate is too slow to kill it. All-in-all, a fun little game, an extra life after each screen would have been very welcome and please, oh please, make the bonus not kill me when it reaches zero... So I'm guessing level 24 will give a huge bonus too? Dunno if I have enough will left in my bones to try again...
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
Re: High Score Challenge - S21 - R1 - Crypt Capers
Swooping in to claim my last place position as usual.
Re: High Score Challenge - S21 - R1 - Crypt Capers
Finally got past level 3, actually gets more fun after that, I should have played this earlier.
Re: High Score Challenge - S21 - R1 - Crypt Capers
Ok last attempt and yeah this game starts out pretty abboying but is quite fun once you get into it. Much better effort and was filming it for a youtube video too so even better
Re: High Score Challenge - S21 - R1 - Crypt Capers
Finally got to level 9......and promptly died with 2 lives.....
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- klintworth
- Posts: 810
- Joined: Thu Mar 17, 2011 10:03 pm
- Location: Vancouver, Canada
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Not this time!!
BBC B Issue 4 & 7, BBC B (USA), BBC Master, Electron, BBC Master Compact, Olivetti PC128S, Castle A7000+, A3020, Valiant Turtle, Trekker Robot
Re: High Score Challenge - S21 - R1 - Crypt Capers
High Score Tables Updated for Season 21, Round 1......
Another excellent game with controls that sometimes cause an unexpected death. This can add to some frustration but I found that as I got more practice in the keys became more intuitive. Overall, once you're used to some of the maps, the game gets easier and you go further. It's a very good maze game in my opinion.
Well, we have a winner and that is, with a crazy score of over 140k ManiacMiner . Congratulations on an crazy excellent score and win MM.
On a side note I'd like to thank all those who played this round. We had 13 playing this game this round so.....Thank you!!! It seems we are mostly averaging out at 11 so this participation is above average.
As usual please check to ensure I've not missed anyone's scores because it's easy to miss things on this and I really don't want to do that for anyone's hard earned score.
Another excellent game with controls that sometimes cause an unexpected death. This can add to some frustration but I found that as I got more practice in the keys became more intuitive. Overall, once you're used to some of the maps, the game gets easier and you go further. It's a very good maze game in my opinion.
Well, we have a winner and that is, with a crazy score of over 140k ManiacMiner . Congratulations on an crazy excellent score and win MM.
On a side note I'd like to thank all those who played this round. We had 13 playing this game this round so.....Thank you!!! It seems we are mostly averaging out at 11 so this participation is above average.
As usual please check to ensure I've not missed anyone's scores because it's easy to miss things on this and I really don't want to do that for anyone's hard earned score.
Ed......
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
3 working Beebs, 1 RetroClinic Master, 1 normal Master, 1 A3010, 1 Pi2 RISC OS, 2 broken Beeb Motherboards, 1 Omnibus A7000+ server, 1 A7000+ Desktop, 1 PET, 1 C64, 1 C128, 1 Amiga 500 and 1 Roamer.
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
I had seen this - with the benefit of save states - as I wanted to see all of the screens. Hadn't bothered to see what the exact figure awarded was but knew it was sizeable. Another interesting thing about that level is how you complete it by simply collecting all of the keys. Then the big bonus comes, the monsters disappear, and then you can take all the time in the world to scoop up all the treasures and mosey on to the exitmaniacminer wrote: ↑Mon Aug 21, 2023 1:55 am Well, there's a MASSIVE (35k) bonus awaiting those who struggle to screen 12
- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
- Location: Cambridge / Singapore
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Did you try level 24? I've gots to know (obscure Dirty Harry reference)Cybershark wrote: ↑Fri Aug 25, 2023 12:29 pmI had seen this - with the benefit of save states - as I wanted to see all of the screens. Hadn't bothered to see what the exact figure awarded was but knew it was sizeable. Another interesting thing about that level is how you complete it by simply collecting all of the keys. Then the big bonus comes, the monsters disappear, and then you can take all the time in the world to scoop up all the treasures and mosey on to the exitmaniacminer wrote: ↑Mon Aug 21, 2023 1:55 am Well, there's a MASSIVE (35k) bonus awaiting those who struggle to screen 12
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
maniacminer wrote: ↑Fri Sep 15, 2023 12:43 pmDid you try level 24? I've gots to know (obscure Dirty Harry reference)
Went back and slogged through to it! The difficulty progression seemed fair enough - until suddenly you're faced with those indestructible blocks moving at turbo speed. Even with savestates I had to drop my emulator speed to 75% to get through! Still, I like how the levels and enemies get recoloured on each pass through and how some of the aforementioned "block maps" introduce blocks moving at different speeds too. It's just a great little game
Didn't notice anything too significant on level 24, other than a couple of snakes appearing after the keys had been picked up and the mega bonus had counted down.
- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
- Location: Cambridge / Singapore
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Yeah, it's fast and I'm sure the USB keyboard and screen put in just enough lag to make later levels unplayable. Nice that you've got that far could you share the savestate file?Cybershark wrote: ↑Mon Sep 18, 2023 7:29 pmmaniacminer wrote: ↑Fri Sep 15, 2023 12:43 pmDid you try level 24? I've gots to know (obscure Dirty Harry reference)
Went back and slogged through to it! The difficulty progression seemed fair enough - until suddenly you're faced with those indestructible blocks moving at turbo speed. Even with savestates I had to drop my emulator speed to 75% to get through! Still, I like how the levels and enemies get recoloured on each pass through and how some of the aforementioned "block maps" introduce blocks moving at different speeds too. It's just a great little game
Didn't notice anything too significant on level 24, other than a couple of snakes appearing after the keys had been picked up and the mega bonus had counted down.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
I'd just been using quicksave as I went along but thankfully it was still storedmaniacminer wrote: ↑Wed Sep 20, 2023 12:25 amNice that you've got that far could you share the savestate file?
This was where I'd left off:
To qualify what I said earlier: I'd only had to switch to 75% speed on the second round of the maps with the moving blocks but switched it back for the levels with just regular enemies.
- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
- Location: Cambridge / Singapore
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Oh, shame you didn't have level 24 saved, thanks anywayCybershark wrote: ↑Wed Sep 20, 2023 1:42 pmI'd just been using quicksave as I went along but thankfully it was still storedmaniacminer wrote: ↑Wed Sep 20, 2023 12:25 amNice that you've got that far could you share the savestate file?
This was where I'd left off: cryptcapers_level25.uef
To qualify what I said earlier: I'd only had to switch to 75% speed on the second round of the maps with the moving blocks but switched it back for the levels with just regular enemies.
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Oh, well how's this suit you then?
- maniacminer
- Posts: 1334
- Joined: Thu Sep 21, 2017 2:59 am
- Location: Cambridge / Singapore
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
Hahahaha, good one, cheers! Damn, that level is obscenely difficultCybershark wrote: ↑Sun Sep 24, 2023 12:52 amOh, well how's this suit you then?
cryptcapers_level36.uef
Big Model B Econet,Master 512,Electron,A3000,A540,Atom,Unilab 3-Chip Plus,6502,Z80,65C816,80186,32016,Matchbox,ARM7TDMI,Master 10/100,PiCoPro,Teletext,Music500,PiSCSI,Challenger3,Gotek,VideoNuLA,GoSDC,GoMMC,Integra-B,RGB2HDMIv4,Epson LQ-850 (for the win!)
- Cybershark
- Posts: 741
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: High Score Challenge - S21 - R1 - Crypt Capers
It's shocking, isn't it?
The game speed seems to ramp up to 150% on the second cycle of the levels, and then 200% on the third. Quite impossible!
I don't think anyone was ever going to (legitimately) make it that far though