Pyrotechnic, a full-featured firework simulator for the Archimedes series of computers. This has been available on a few public domain discs and internet sites tucked away out of sight for a few years now. Thought I'd bring it to your attention as part of a number of RiscOS applications and games I wrote in the late '90s when the Acorn market was contracting quite rapidly so I couldn't find a software house that was interested.
Instructions attached and also within the application. I've got this running on RPCemu 3.71 and is provided here as a regular 7-zip file, just unpack the contents into the hostfs folder on the emulator then use as a normal RiscOS application from within there.
Sample screenshots from the various windows used to create a firework.
Archimedes Pyrotechnic
Archimedes Pyrotechnic
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- ReadMe.txt
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- pyro.7z
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Re: Archimedes Pyrotechnic
Oh wow this looks cool!
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Re: Archimedes Pyrotechnic
Do you plan on releasing the sources to Github?
Re: Archimedes Pyrotechnic
The bulk of the Pyrotechnic application is written in BASIC/Assembler and can be inspected at your leisure. The sources that do not exist are for the SWI modules I wrote to handle the 3D mathematics, screen access etc. - the calls you can see within the BASIC/Assembler program.