Pitfall
Pitfall
Pitfall, 40+ years after the original, now available for The BBC Micro Model B, B+ and BBC Master series computers.
You have 20 minutes to collect all the treasure with 3 lives, can you collect them all!
Also compatible with VideoNuLA if fitted
Controls
Z and X for left and right, * and / for up and down and Return for jump
To exit swinging press the down key
Pressing Escape will exit current playing game and then Escape again will exit the game
Joystick compatible for The BBC and Master (sorry not Compact)
P to toggle pause on or off
S to toggle Sound on or off
J to toggle Joystick or Keyboard
NB Source code coming soon to a GitHub near you
https://github.com/fizgog/Pitfall
You have 20 minutes to collect all the treasure with 3 lives, can you collect them all!
Also compatible with VideoNuLA if fitted
Controls
Z and X for left and right, * and / for up and down and Return for jump
To exit swinging press the down key
Pressing Escape will exit current playing game and then Escape again will exit the game
Joystick compatible for The BBC and Master (sorry not Compact)
P to toggle pause on or off
S to toggle Sound on or off
J to toggle Joystick or Keyboard
NB Source code coming soon to a GitHub near you
https://github.com/fizgog/Pitfall
Last edited by fizgog on Sun Mar 19, 2023 10:15 am, edited 2 times in total.
Pitfall, Gridrunner, Matrix: Gridrunner 2, LaserZone, AcornViewer, AcornPad
Re: Pitfall
A wonderful conversion of one of the first games I ever played on a friends Atari. It’s been great to see you get this over the line, a true labour of love and the end result is very fitting of your dedication throughout. Who’d have thought all these years on that we’d be getting such high quality new software like this for our Acorns!!
Can’t wait for what’s next once you’ve recovered!!
Rob
Can’t wait for what’s next once you’ve recovered!!
Rob
Re: Pitfall
Well done @fizgog, I'm sure like many I was reading your dev blog and cheering you on to get it over the line! It's always that last bit of polish that's the hardest part isn't it? Just fired it up on my Master and played for 5 minutes to test it out, I enjoyed the little tunes when you catch the rope and lose a life. I never had an Atari back in the day, so this is basically a new game for me despite its global fame/success.
Re: Pitfall
After flue, it’s now turned into a chest infection, so coughing all the time and annoying everyone, but I’m on antibiotics.
Not decided yet on what to do next for 6502 coding, I would like to create a C# sprite editor as I currently use beebspriter but it’s missing some features and you can’t swap sprites between modes, like you can do with AcornPad.
Thanks I wasn’t sure if anybody but a select few read them and had considered not bothering in future and just releasing stuff when it’s finished
Regards
Shaun
Pitfall, Gridrunner, Matrix: Gridrunner 2, LaserZone, AcornViewer, AcornPad
Re: Pitfall
I have been reading them with interest... just not commenting because I have never seen Pitfall before so didn't have anything much to contribute. And you seemed to be making terrific progress.
Now it is finished I will of course try it, and respond here. Congratulations!
Re: Pitfall
Well I hope that clears up soon - lots of it around this winter.fizgog wrote: ↑Wed Mar 15, 2023 11:17 pmAfter flue, it’s now turned into a chest infection, so coughing all the time and annoying everyone, but I’m on antibiotics.
Not decided yet on what to do next for 6502 coding, I would like to create a C# sprite editor as I currently use beebspriter but it’s missing some features and you can’t swap sprites between modes, like you can do with AcornPad.
Thanks I wasn’t sure if anybody but a select few read them and had considered not bothering in future and just releasing stuff when it’s finished
The Sprite editor sounds like it would be another good addition and I’m sure a tool that people here myself included would use a lot.
As for the development log posts - I’ve read every single post that you’ve written for Pitfall. Life’s been hectic so hadn’t been able to comment as often as with Matrix 2. They are informative and inspirational for people like myself who are slowly picking up programming in Basic and assembler from scratch. I think that having access to updates and gaining an understanding of the challenges that arise throughout the development process and how they are resolved is an excellent and unique way to learn. Having these dev posts available along with GitHub pages with the source code is great so I really hope you carry on with them!!
Get well soon Shaun.
Cheers
Rob
-
- Posts: 6
- Joined: Thu Jan 14, 2021 2:17 pm
- Contact:
Re: Pitfall
Just wanted to say thanks. I think its a great conversion and you've done an outstanding job.
Re: Pitfall
Fantastic work! Congratulations!
Pitfall! is now on bbcmicro.co.uk:
http://bbcmicro.co.uk/game.php?id=4295
Pitfall! is now on bbcmicro.co.uk:
http://bbcmicro.co.uk/game.php?id=4295
- barbarossa69
- Posts: 180
- Joined: Mon Aug 14, 2017 1:12 pm
- Location: London
- Contact:
Re: Pitfall
Awesome! This was one of the first games I ever played on my cousin's Atari.
Brings back a lot of memories
Brings back a lot of memories
Re: Pitfall
Another great game added to the best retro games site goinglurkio wrote: ↑Fri Mar 17, 2023 1:05 am
Pitfall! is now on bbcmicro.co.uk:
http://bbcmicro.co.uk/game.php?id=4295
Re: Pitfall
Well done for seeing this through to the end. I never owned this BITD - was always played at a friend's house! Pitfall 2 next
Castle Defender, Untitled Dungeon Game, Night Ninja, Wordle, Waffle, Acorn Island, Beebchase, Ghostbusters
Re: Pitfall
I’m all Pitfalled out, I might do another Atari conversion at some point in the future though
Pitfall, Gridrunner, Matrix: Gridrunner 2, LaserZone, AcornViewer, AcornPad
- Cybershark
- Posts: 736
- Joined: Wed Jun 14, 2006 11:16 pm
- Contact:
Re: Pitfall
Hahaha, I also wondered if you might go for Pitfall 2 after this. Seems to be a lot more going on there, in terms of game dynamics and the vertical scrolling, so I imagine it's beyond the capabilities of a standard machine!
Congrats on finishing the first one though. Haven't noticed any more issues with it
Congrats on finishing the first one though. Haven't noticed any more issues with it
Re: Pitfall
I was thinking more of Aventure or Haunted House from the 2600
But I’ve got things such as Laser Zone and 3D Monster Maze lined up before them
But I’ve got things such as Laser Zone and 3D Monster Maze lined up before them
Pitfall, Gridrunner, Matrix: Gridrunner 2, LaserZone, AcornViewer, AcornPad
Re: Pitfall
Nice job ..... great game and I enjoyed reading your coding blog ...
Keep up the good work.
Greetings
Kees
Keep up the good work.
Greetings
Kees
Re: Pitfall
Here's a ready made advert for you (starring Jack Black)... just to slip in 'and BBC Micro' towards the end!
https://www.youtube.com/watch?v=DA4V-n8Ft3g&t=35s
https://www.youtube.com/watch?v=DA4V-n8Ft3g&t=35s
- Lardo Boffin
- Posts: 2977
- Joined: Thu Aug 06, 2015 7:47 am
- Contact:
Re: Pitfall
Oooh! Adventure! That would be awesome.
Adventure Language on GitHub
Atom, issue 5, YARRB + video noise killer
Elk
A number of econetted (is that a word?) Beebs
BBC Master, Datacentre + HDD, pi co-proc, econet, NULA
Atom, issue 5, YARRB + video noise killer
Elk
A number of econetted (is that a word?) Beebs
BBC Master, Datacentre + HDD, pi co-proc, econet, NULA
Re: Pitfall
Never thought he did anything as a kid, always thought he appeared from nowhere, great singer thougharchie456 wrote: ↑Tue May 02, 2023 9:11 pm Here's a ready made advert for you (starring Jack Black)... just to slip in 'and BBC Micro' towards the end!
https://www.youtube.com/watch?v=DA4V-n8Ft3g&t=35s
It’s on a list of things to do but my list seems to keep getting bigger and bigger.
I thought with a bank holiday we just had I would get a lot of coding done, but my family had other ideas, so I’ve done nothing on my current LaserZone project
The only thing I’ve been doing in the time I had was reading about how they did the rooms logic in Berserk, which I found interesting.
Pitfall, Gridrunner, Matrix: Gridrunner 2, LaserZone, AcornViewer, AcornPad