I think I stopped blushing now, after your extremely kind words
And yes, it really should be played on a real Electron, great choice!
A lot of players seem to get stuck on level 5, for a while at least.
I hope you enjoy playing the rest of the game!
I think I stopped blushing now, after your extremely kind words
Don't give up!
Thanks mate!
Yes, I realise that you improved clarity for vers 0.3b but the system still seems odd. Without any clear gameplay delineation - eg. level restart or Citadel-style rescue mechanism - between lives then why bother having them? Functionally, it might just as well be one long energy bar.
I had the same thought but it is slightly different to one continuous bar because it limits the amount you can recover by collecting batteries.Cybershark wrote: ↑Wed Oct 05, 2022 10:02 pm Yes, I realise that you improved clarity for vers 0.3b but the system still seems odd. Without any clear gameplay delineation - eg. level restart or Citadel-style rescue mechanism - between lives then why bother having them? Functionally, it might just as well be one long energy bar.
Thanks for playing my game! I watched your video... you're a pretty good player!
haha, not often I get called a pretty good player so I'll happily take that. My pleasure, love playing games like yours, really relaxing and rewarding little game.