Before Christmas I fully reverse engineered Blue Dragon and made a full database dumper. Unlike a lot of adventures at the time this include the puzzle logic in a sort of primitive byte code. I'll post up the source and a write up of how it works at some nebulous point in the future. For now I've posted the database dump to CASA:
https://solutionarchive.com/game/id%2C2 ... ragon.html
A quick look at the other MP Software games and they seem to use a similar engine so it's possible I can do the rest.
Reverse Engineer and dump of Blue Dragon
- Lardo Boffin
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Re: Reverse Engineer and dump of Blue Dragon
Nice! I played and finished this one BITD. One of only two I ever remember finishing.
Adventure Language on GitHub
Atom, issue 5, YARRB + video noise killer
Elk
A number of econetted (is that a word?) Beebs
BBC Master, Datacentre + HDD, pi co-proc, econet, NULA
Atom, issue 5, YARRB + video noise killer
Elk
A number of econetted (is that a word?) Beebs
BBC Master, Datacentre + HDD, pi co-proc, econet, NULA
Re: Reverse Engineer and dump of Blue Dragon
Very nice work tautology. Just had a quick look on CASA at the vital statistics and it looks like a decent game. One to add to my list. Did you enjoy it?