ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

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markdryan
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ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

Post by markdryan »

On Thursday (tonight!) there will be an ABUG Dev night, at 7, on zoom.

Come and discuss your Acorn-related dev projects, whether they be creating things, breaking things, or digging into things. Or even if your project is stuck... and if you haven't got a project, come along to hear about what's going on. Because somewhere, surely, someone has been doing something mighty interesting.

Hardware, software, tooling, emulators, games - all kinds of development, debugging, reverse engineering and investigation are on topic.

For a flavour of a typical meeting, see this previous thread.

For a bit of a heads-up nearer the time, subscribe to this thread using the spanner gadget below. I'll bump this thread the day before and on the day, if I remember.

(We're no longer sending out calendar invitations, so be sure to manage your own calendar!). Please PM me or reply to this thread if you need connection information.
Last edited by markdryan on Sat Dec 04, 2021 12:25 pm, edited 1 time in total.
markdryan
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Joined: Sun Aug 20, 2017 11:37 pm
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Re: ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

Post by markdryan »

Reminder: This is tonight.
Last edited by markdryan on Sat Dec 04, 2021 12:35 pm, edited 1 time in total.
markdryan
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Joined: Sun Aug 20, 2017 11:37 pm
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Re: ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

Post by markdryan »

markdryan wrote: Thu Dec 02, 2021 9:03 am Reminder: This is tonight.
Reminder: It's now!!
Last edited by markdryan on Sat Dec 04, 2021 12:36 pm, edited 1 time in total.
markdryan
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Re: ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

Post by markdryan »

We had 10 attendees in total and 3 hours of wholesome, non-stop, Acorn related retro-chat. Topics discussed included; slogger master ram boards, sickly RiscPCs, joystick support on RiscOS, paddle support on the beeb, AGD games for the Atom, 6502 assembly language macros, Spectrum assemblers, bitmap font engines and the feasability of connecting two Pis together.
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BigEd
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Re: ABUG Dev night #31, 2nd December 2021, 7pm - 10pm (BST)

Post by BigEd »

Excellent - thanks for hosting and thanks for the report!
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