Search found 944 matches

by Dave Footitt
Sun Jul 26, 2020 9:41 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

I have made Calypso target either standard Inform or Puny Inform, and built against the current latest (1.3) of Puny, if you want to give this another go Steve just let me know.
by Dave Footitt
Fri Jul 24, 2020 12:37 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Not sure if it's related to the previous error, but:

Code: Select all

GET GLOVE AND WEAR IT
FATAL ERROR: 10
by Dave Footitt
Fri Jul 24, 2020 9:02 am
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Apologies if I'm spamming you with bug reports on something which you know isn't fully tested, but on Ozmoo (but not frotz), doing "X FURNITURE" in the living quarters dies with FATAL ERROR: 10. This is "bad property length". This happens on the C64 version of Ozmoo too. It may ...
by Dave Footitt
Thu Jul 23, 2020 11:51 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Haha you didn't waste any time finding one of the problems!

Originally this was "LookUnder" action but Puny doesn't have that so I (temporarily) changed this to "Smell" to get it building while I sort it out!
by Dave Footitt
Thu Jul 23, 2020 11:49 pm
Forum: the complete BBC games archive
Topic: Disassembly problem
Replies: 11
Views: 5768

Re: Disassembly problem

Many thanks Richard, the LDA one is certainly working for me now.

I was going to use EXMON which is great but having it online I can just paste into emacs is great =D>
by Dave Footitt
Thu Jul 23, 2020 10:32 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

SteveF wrote: Thu Jul 23, 2020 10:30 pm Is it OK if I post an SSD with the game on here? Obviously just as a preview, because ozmoo isn't stable even if your game is. :-)
Yep - sure, the entire source for Calypso is on GitHub anyway, so the more the merrier!
by Dave Footitt
Thu Jul 23, 2020 10:31 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Wow fantastic work Steve, great progress! I attached a build further up, it's not quite "Punified" yet as there are a few things to tidy up, some things I need to fix, and I'm wondering whether to just leave the Puny stuff in a branch or "IfDef Puny" it, but hopefully it will loa...
by Dave Footitt
Thu Jul 23, 2020 9:38 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Out of curiosity, have you tried running it with Jon Welch's Z-Code Interpreter?: I think it was V3 only wasn't it? It also seemed a very closed source project so that put me off a bit if I'm honest. That said, Fredrik has been very helpful and I've managed to get the file down to 48128 (still as v...
by Dave Footitt
Wed Jul 22, 2020 11:05 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Down to 52736 bytes now! Been getting some help off Fredrik so I may have a crack at doing a Z3 version which should in theory get the game on our favourite 8 bit platform :D
by Dave Footitt
Wed Jul 22, 2020 10:11 pm
Forum: the complete BBC games archive
Topic: Disassembly problem
Replies: 11
Views: 5768

Disassembly problem

Sorry if this has been reported before, but the disassembly doesn't seem to be working quite right...

eg on PaperBoy ( http://www.bbcmicro.co.uk/explore.php?id=535 ), in the file PROG the first bytes are A9 0C which disassembles to TAY #&0C which clearly isn't right, not sure if there are others?
by Dave Footitt
Tue Jul 21, 2020 9:45 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

It should certainly work eventually, but the current state of the Acorn ozmoo port is that it has no virtual memory, so the game has to fit entirely in RAM. I suspect 60928 bytes is just a hair too large. If compiling for z3 makes it smaller that might make all the difference here. Edited to add: U...
by Dave Footitt
Tue Jul 21, 2020 9:41 pm
Forum: 8-bit acorn software: other
Topic: Discbeast, new disc and archival utility -- NEED VOLUNTEERS
Replies: 139
Views: 35041

Re: Discbeast, new disc and archival utility -- NEED VOLUNTEERS

Yep this looks great, I don't have very many discs at all (gave away all mine when I sold my BBC sadly), but I have one or two. I am a simple man with a simple drive but happy to help out!
by Dave Footitt
Mon Jul 20, 2020 1:29 pm
Forum: introduce yourself
Topic: Hello from Sheffield!
Replies: 10
Views: 1882

Re: Hello from Sheffield!

And a "hello" (also from Sheffield) to you, Martin!
by Dave Footitt
Sun Jul 19, 2020 9:58 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Thanks Fredrik,

I've chopped and changed a few bits (and had to remove a parsing bodge I did, which I'll have to redo somehow), but it does compile now. Generates a v5 file of 60928 bytes, is that too big for Steve's work to do the magic?
by Dave Footitt
Sun Jul 19, 2020 9:29 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Having taken a quick read of the Puny manual, I'm now down to just the one error: Inform 6.34 (21st May 2020) line 1015: Error: Expected routine name but found GamePreRoutine So hopefully not too big a job to sort this one out, and Calypso may build with Puny!
by Dave Footitt
Sun Jul 19, 2020 8:20 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

fredrikr wrote: Sun Jul 19, 2020 1:13 pm Wow, you've come a long way with that port already!
Yep, great work Steve! I've been thinking of having a go at writing another adventure, and the thought of it being able to run on the ol' Beeb is a real tempter!
by Dave Footitt
Sun Jul 19, 2020 8:12 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Well this is all very exciting :lol: Game code written in PunyInform is about 97-99% the same as code using the standard library. One of the details that differ is the name of the include-files. For the standard library, you include "parser", "verblib" and "grammar". Fo...
by Dave Footitt
Sat Jul 18, 2020 10:55 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

Hmm.. I get the same errors even with those switches, I'm using 6.34 too Perhaps I'll drop the chap an email. [edit] I briefly saw a list of pre-compiled versions before the post was deleted - interesting that those were compiled very recently, as opposed to mine. I've just pulled the latest and got...
by Dave Footitt
Sat Jul 18, 2020 10:32 pm
Forum: introduce yourself
Topic: Hello from Oslo
Replies: 14
Views: 2273

Re: Hello from Oslo

Haha now then me old son
by Dave Footitt
Sat Jul 18, 2020 10:10 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

I had a quick go at this, couldn't get Calypso to build (2 header files missing, so I think it might be more work than a quick recompile) So I had a go at building their demo, and got a load of errors: Inform 6.34 (28th June 2018) "lib/globals.h", line 222: Error: Expected '->', '-->', 'st...
by Dave Footitt
Sat Jul 18, 2020 9:58 pm
Forum: new projects in development: games
Topic: Conversion of Atari 2600 game Robot Tank
Replies: 4
Views: 1743

Re: Conversion of Atari 2600 game Robot Tank

Looking good, I have the original cart somewhere!
by Dave Footitt
Fri Jul 17, 2020 1:38 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

lurkio wrote: Fri Jul 17, 2020 1:34 pm Still, have you ever thought about porting Calypso to PunyInform..?! At the very least it might then be playable on Beeb emulators with drive noises turned off and the emulation speed cranked up!
Could certainly give that a go... Wonder how much work is involved?
by Dave Footitt
Fri Jul 17, 2020 12:53 pm
Forum: 8-bit acorn software: other
Topic: PunyInform and Ozmoo
Replies: 1118
Views: 159943

Re: PunyInform

This is great, I tried Inform 6.something a while back and thought it was a fantastic language for making this sort of thing!
by Dave Footitt
Wed Jul 15, 2020 9:24 pm
Forum: 8-bit acorn software: classic games
Topic: Vindaloo - success at last!
Replies: 31
Views: 7565

Re: Vindaloo - success at last!

Bravo =D> =D>

Loving the beer and poppadoms too, a good jalfrezi would've topped the night off I reckon!
by Dave Footitt
Tue Jul 14, 2020 10:40 pm
Forum: archive submissions
Topic: Mysterious "lost" game or weird hoax?: The SIGMA Experiment (1983?)
Replies: 54
Views: 11580

Re: Mysterious "lost" game or weird hoax?: The SIGMA Experiment (1983?)

This looks promising, although some of the lingo seems awfullly modern, as well as 'X' to examine, isn't that a fairly modern thing?

Anyway, I got stuck at the panel, I did INSERT DISC and lost the disc to an invisible media player :)

Will try again tomorrow
by Dave Footitt
Sat Jul 11, 2020 10:12 am
Forum: archive submissions
Topic: Eggsasperation
Replies: 0
Views: 783

Eggsasperation

A recently discovered 80s title - attached here as per request.

Cheers,
Dave
by Dave Footitt
Thu Jul 09, 2020 1:43 pm
Forum: 8-bit acorn software: other
Topic: Beeb graphics ripper
Replies: 25
Views: 7055

Re: Beeb graphics ripper

Great work Rob I'm going to get cracking with this!

What's the easy way to get files out the .SSD images? I've normally only gone the other way :lol:
by Dave Footitt
Wed Jul 08, 2020 11:25 am
Forum: 8-bit acorn software: classic games
Topic: Blue Meanie hits 30, but is it buggy?
Replies: 13
Views: 3342

Re: Blue Meanie hits 30, but is it buggy?

That's a confusing game - everything looks so similar even after an hour of playing my brain couldn't understand what objects did what and I never made it off level 1

Mind you I had drank a San Miguel :lol:
by Dave Footitt
Sun Jul 05, 2020 10:02 am
Forum: new bbc and electron games from 'retro software'
Topic: Mountain Panic NuLA Edition
Replies: 7
Views: 5136

Re: Mountain Panic NuLA Edition

Looks really nice, top job that man! Yes I had a lot of memory issues and the game ended up being a lot smaller than I originally intended. Ho hum! This is crying out for a blog post / presentation about how you did it - some details on the NULA itself would be great as well because if I ever do ano...
by Dave Footitt
Sat Jun 27, 2020 1:23 pm
Forum: new projects in development: games
Topic: RPG project
Replies: 104
Views: 28640

Re: RPG project

That is indeed him! His lust for diamonds has led him down a dark path... Actually, drawing this picture gave me an idea - there will be a hidden Acorn tribute dungeon, where you will meet certain characters from various Acorn games over the years (probably minus our little green friend due to copy...

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