Search found 459 matches

by Jeremy Grayson
Mon Jan 14, 2019 10:44 am
Forum: 8-bit acorn software: classic games
Topic: Superior Software Posters
Replies: 18
Views: 5098

Re: Superior Software Posters

Having discovered my then flat was within ten minutes' walk of it, one of the very first things I did when moving to Sheffield in mid-2010 was to amble over to have a look at the outside of Neepsend House, Percy Street, Sheffield, home of Impact Games (nee Impact Posters). A thoroughly unremarkable-...
by Jeremy Grayson
Wed Mar 21, 2018 12:01 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S9 - R3 - Gyroscope
Replies: 58
Views: 10671

Re: High Score Challenge S9 - R3 - Gyroscope

Aye, according to my maths it looks as if I'm owed 9.57 points and Richard about the same. Every little helps... :-)

gc
by Jeremy Grayson
Sun Mar 18, 2018 10:24 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S9 - R3 - Gyroscope
Replies: 58
Views: 10671

Re: High Score Challenge S9 - R3 - Gyroscope

As with Sydney, this is just a token effort from me. In my case It's because my maggot brain has never been able to reconcile the north-south-east-west controls with a 3D layout which surely demands northwest-southwest-northeast-southeast controls. Why in heaven aren't the game keys AZ*?, as per som...
by Jeremy Grayson
Mon Mar 05, 2018 7:38 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S9 - R2 - Proteans
Replies: 47
Views: 8747

Re: High Score Challenge S9 - R2 - Proteans

A final few goes on my work PC this evening before coming home, and mid-table respectability is now assured, hahaha. I won't beat this 2,936 in the remaining time available.

gc
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(NB Picture cropped 8pm on Monday evening BST to remove evidence of workplace :-) )
by Jeremy Grayson
Mon Mar 05, 2018 5:30 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S9 - R2 - Proteans
Replies: 47
Views: 8747

Re: High Score Challenge S9 - R2 - Proteans

Best effort from Saturday or Sunday - ach, what I'd give for my original hardware right now. 2,501 is as good as it's got so far...

gc
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by Jeremy Grayson
Fri Mar 02, 2018 9:37 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S9 - R2 - Proteans
Replies: 47
Views: 8747

Re: High Score Challenge S9 - R2 - Proteans

Hello all, Glad you're enjoying my game choice, on balance :-) . It doesn't offer particular depth of gameplay, but I've always liked its speed and responsiveness, and the sound effects throughout are tremendous - an early example of the gifts with sound that game author David Hoskins would later de...
by Jeremy Grayson
Tue Jan 30, 2018 5:21 pm
Forum: 8-bit acorn software: games - high scores
Topic: Season 9 Game Nominations
Replies: 17
Views: 3930

Re: Season 9 Game Nominations

My three nominations for this season in full are: - Tetrapod (Acornsoft) - Proteans (dk' Tronics) - Cosmic Kidnap (Superior) Participation may be a bit hit and miss again as the complete refurbishment of our forever house (a one-year project) is now well underway, and the Beebs are all under dust sh...
by Jeremy Grayson
Mon Dec 25, 2017 6:09 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R8 - Pipemania
Replies: 48
Views: 8994

Re: High Score Challenge S8 - R8 - Pipemania

Haha, the parents' present to themselves was superfast broadband. Game on!!! Here we are - a few games later on the version embedded on bbcmicro.co.uk, I come up with 97,800 . Would have loved more time on this game in the past fortnight, especially as the next game, Bug Eyes , is never one I've bee...
by Jeremy Grayson
Mon Dec 25, 2017 1:00 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R8 - Pipemania
Replies: 48
Views: 8994

Re: High Score Challenge S8 - R8 - Pipemania

How frustrating. As Wouter's already mentioned above, I can rack up a tidy six-figure score on this on a good day. However, I spent four days before yesterday in bed with the Australian Flu, feeling like death, and managed the below in the one solitary game (on an original BBC disc version) I attemp...
by Jeremy Grayson
Wed Dec 06, 2017 5:47 pm
Forum: archive submissions
Topic: Doctor Who and the Mines of Terror
Replies: 42
Views: 12732

Re: Doctor Who and the Mines of Terror

Per the actual question, and to save on PMs, some of you on here will already know that sadly I don't have either the facilities or (in particular) the brains to convert an original tape to a uef, wave image or anything else as 21st century. My Mines of Terror tape is in storage at present; ostensib...
by Jeremy Grayson
Wed Dec 06, 2017 5:10 pm
Forum: archive submissions
Topic: Doctor Who and the Mines of Terror
Replies: 42
Views: 12732

Re: Doctor Who and the Mines of Terror

vanekp wrote:Guess he is not around as I have received no answer from him to date:(

Other than a PM seven minutes ago, I can honestly say I've received no PM from you up until now, Peter. Other inferior Jeremy Graysons must be available :-)

gc
by Jeremy Grayson
Tue Nov 28, 2017 10:35 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 7770

Re: High Score Challenge S8 - R7 - Bumble Bee

Another hour's worth of striving has got me to 12,840. Not sure how much more there'll be to come, but it's fun trying...

gc
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by Jeremy Grayson
Tue Nov 28, 2017 6:42 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 7770

Re: High Score Challenge S8 - R7 - Bumble Bee

Opening gambit of 8,960 from me - hopefully there'll be an upgrade of that in the next twelve days or so.

Wouter's score already beats anything we ever had submitted to The BBC Games Archive yonks ago, btw. Congrats, sir!

gc
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by Jeremy Grayson
Mon Nov 27, 2017 1:33 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils
Replies: 37
Views: 8033

Re: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils

Ah, me. My own choice of game for the competition, but two birthdays in rapid-fire succession (mine and my wife's) have left me with hardly any time to play! It's a shame, because as with Cosmic Camouflage last time I'm increasingly fascinated by to what extent age and craftiness can compensate for ...
by Jeremy Grayson
Tue Nov 14, 2017 5:23 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Ta for the kind words, Ed, and thanks to Chrisn for throwing this one into the selection process in the first place. All very enjoyable! It's a mark of a fun game that you play on even when no compulsion to have to, and I had another few goes after the competition deadline had passed last night - on...
by Jeremy Grayson
Mon Nov 13, 2017 7:27 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Every chance I'm going to be seeing those blasted green spores on the inside of my eyelids when I'm trying to get to sleep tonight, but goodness me it'll have been worth it... 6,075.

gc
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by Jeremy Grayson
Mon Nov 13, 2017 11:43 am
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Funny, isn't it, how perceptions of a game vary from one person to the next, as I have never been able to get to grips with the camouflage setting that Wouter can use so effectively. Perhaps I need to be moving around less whilst invisible, as even with the little "V" that appears when one...
by Jeremy Grayson
Mon Nov 06, 2017 9:53 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

I couldn't resist! A few more goes since the above, and summoned up this marked improvement - 5,225. I think I've remembered what my strategy was to progress with this one now.
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gc
by Jeremy Grayson
Mon Nov 06, 2017 7:57 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Right, all set up on a real Beeb again!

3,815. I think this is absolutely miles below what I could do a quarter of a century ago, but it gets me on the scoreboard for this season at least...
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May try again later this week :-)

gc
by Jeremy Grayson
Fri Nov 03, 2017 1:21 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 7973

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Ach. First time I've been able to look in on this season's competition owing to wedding, house move, etc etc., and it's a game I'd definitely need to play on a real Beeb given I've neither the means nor the brains to re-map the existing keys on my PC. Trip to Big Yellow Storage to rescue old faithfu...
by Jeremy Grayson
Fri Nov 03, 2017 1:18 pm
Forum: 8-bit acorn software: games - high scores
Topic: High score challenge rules discussion.
Replies: 31
Views: 34224

Re: High score challenge rules discussion.

Auto-fire - hmm. Personally I don't like it and have never used it but some people do. For now it's not allowed but if anyone wants to use it start a discussion in the gaming forum and this may change. Is this relevant? Are there any auto fire joysticks usable on the beeb? Are there many games that...
by Jeremy Grayson
Fri Nov 03, 2017 12:51 pm
Forum: 8-bit acorn software: classic games
Topic: Best 16K commercial games ?
Replies: 9
Views: 3356

Re: Best 16K commercial games ?

Kevin Edwards wrote:Space Pirates ( Pirates in Space? ) by Bug-Byte Software was a great game for the Model A.
+1.

gc
by Jeremy Grayson
Fri Nov 03, 2017 12:46 pm
Forum: 8-bit acorn software: classic games
Topic: Authors of one published game
Replies: 13
Views: 3959

Re: Authors of one published game

Hi, According to my spreadhseet, he is credited for 3 games. Volcano, Pantry Antics and Imogen. Hope this helps Mick. Although it's not a game, Michael St Aubyn is also the person to thank for Acorn User 's celebrated "Maths in Motion" type-in; http://www.acornuser.com/acornuser/year4/iss...
by Jeremy Grayson
Thu Aug 17, 2017 10:40 am
Forum: 8-bit acorn software: games - high scores
Topic: Season 8 Game Nominations
Replies: 21
Views: 18806

Re: Season 8 Game Nominations

Tetrapod is an excellent shout, Wouter - would definitely like to see this game doing people's heads in (mine included) during season eight. My three nominations for this season in full are: - Tetrapod (Acornsoft) - Proteans (dk' Tronics) - Felix Meets the Evil Weevils (Micropower) I suspect my par...
by Jeremy Grayson
Mon Jul 24, 2017 7:27 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge
Replies: 56
Views: 10206

Re: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge

By the way, instead of playing Galaforce 2 more, the past few days I tried the original Galaforce a bit, and that is a lot harder. I played it first 'seriously' (so more than a few minutes, i.e. apart possibly from trying out very briefly as I mentioned in an earlier posting) in 2001, curiously, an...
by Jeremy Grayson
Sun Jul 23, 2017 12:05 am
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge
Replies: 56
Views: 10206

Re: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge

So, let me get this straight..... you've kept records of what your scores were from way back then? Yep, don't you write down scores? I only do it for games that I played more than let's say a few minutes (I tried out a lot of games then, usually briefly, when setting up the software archive on my w...
by Jeremy Grayson
Sat Jul 22, 2017 5:12 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge
Replies: 56
Views: 10206

Re: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge

Another couple of hours spent on this whilst there's a pause in procedings, and came up with the following - 206,180 , galaxy 22. Chrisn's post reminded me of the strategy which served me so well in the past - get rapid fire, and then studiously avoid virtually all of the boxes thereafter (apart fro...
by Jeremy Grayson
Sat Jul 22, 2017 12:41 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge
Replies: 56
Views: 10206

Re: High Score Challenge S7- R10 - Galaforce 2:Alien's Revenge

I noticed comments about certain bonuses on specific levels so I started to map out some of them... seems they aren't random at all and if your brain can keep up with the waves of enemies and keep count of the bonus boxes then it may help. For me it just seems to befuddle my concentration if I'm tr...
by Jeremy Grayson
Sun Jul 09, 2017 8:55 pm
Forum: 8-bit acorn software: games - high scores
Topic: High Score Challenge S7- R9 - Blast!
Replies: 39
Views: 6894

Re: High Score Challenge S7- R9 - Blast!

Physics dunce that I am (it was the very first subject I dropped at school, having found it utterly incomprehensible), I used to struggle horribly with all games which included some representation of the principle of gravity - the likes of Free Fall , Thrust , Blast! , Cosmic Camouflage and especial...
by Jeremy Grayson
Fri Jul 07, 2017 11:58 am
Forum: 8-bit acorn software: classic games
Topic: Dragonsoft Explorer
Replies: 49
Views: 17476

Re: Dragonsoft Explorer

Any likelihood of Explorer appearing on bbcmicro.co.uk in the near future, please? I suspect either cost, and/or a reluctance to buy anything which required me to remove the top of my Model B to insert ROM chips (cf my pretty much unplayed original copy of Dr Who and the Mines of Terror ), dissuaded...

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