flaxcottage wrote: ↑Mon May 01, 2023 7:44 pm One query, though ... Is HFE support going to be added in the future?
I second this. On more user-friendly (i.e. GUI-focused) Windows emulators like BeebEm, seeing HFE support would be very welcome.
flaxcottage wrote: ↑Mon May 01, 2023 7:44 pm One query, though ... Is HFE support going to be added in the future?
Cool. Seems to be a nice CRT shader library, albeit NTSC focused.gfoot wrote: ↑Sat Nov 18, 2023 10:53 pm Coincidentally this just popped up today: https://hackaday.com/2023/11/18/bringin ... -software/
Perfectly good question. It's arguably just as valid to invert the percentage. Swings and roundabouts!BeebMaster wrote: ↑Thu Nov 16, 2023 10:43 pm Perhaps I don't understand the terminology, but why does the higher percentage dark scanline produce a lighter scanline?
That will be great if/when it gets implemented!
Interesting idea.BeebMaster wrote: ↑Thu Jul 20, 2023 4:51 pm Yes, emulating known faults with hardware, as I first proposed here 364 days ago.
Thanks Sarah.
Copy-to-clipboard fixed !tom_seddon wrote: ↑Tue Jul 11, 2023 1:51 pm There's another pre-release available, that fixes the wonky colours when copying to clipboard on Windows: https://github.com/tom-seddon/b2/releas ... prerelease
--Tom
Pasted image (on the left) from B2 clipboard buffer copy (on the right).tom_seddon wrote: ↑Mon Jul 10, 2023 5:37 pm Are the red and blue channels swapped, or does it look weirder than that?
--Tom
Right. Thanks for the clarification.
Cool !